Magic Rust #15 — Modded 2x (No limit) | Pyccкий
Online 185.207.214.27:20000 checked 8m ago
Stats
- Players
- 255/ 280
- 91% full
- Slots
- 25open
- 280 max players
- 7-day avg
- 203
- 7-day average · peak 589
- FPS
- 48
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 00m
- since its last restart; the bar fills at a day
- Rank
- #53
- top 0.2%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:05 UTC, in 3d 0h. Every Monday at 10:05 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:05 UTC3d ago | 589+129 queue | – | running | 49 |
| Mon 19 Oct, 10:01 UTC10d ago | 387+67 queue | halved by day 5 | 7 days | 22 |
| Mon 12 Oct, 10:02 UTC17d ago | 429+68 queue | halved by day 4 | 7 days | 14 |
| Mon 5 Oct, 10:02 UTC24d ago | 428+69 queue | halved by day 4 | 7 days | 304 |
| Mon 28 Sep, 10:01 UTC31d ago | 407+66 queue | held half | 7 days | 17 |
| Mon 21 Sep, 10:01 UTC38d ago | 492+70 queue | halved by day 4 | 7 days | 16 |
| Mon 14 Sep, 10:01 UTC45d ago | 455+68 queue | halved by day 5 | 7 days | 10 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Size 4,000 and seed 1337 define the game-generated procedural map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows ДЛЯ CЛAБЫX ПK.
What are the rules and settings on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Gather rates here sit at 2x — Magic Rust #15 — Modded 2x (No limit) | Pyccкий says so in its own name. 300 players is the group cap. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs every Monday at 10:05 UTC wipes. Monday 2 November at 10:05 UTC is the date its next wipe is due. 3 days 23 hours is how long the current world has been up. Its tags carry a wipe schedule of once a week.
What happens on Magic Rust #15 — Modded 2x (No limit) | Pyccкий when wipe day arrives?
At their busiest, its recent wipes averaged 468 players. At its latest peak, 2 hours after the wipe, the queue held 129 more. 20% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 4.
Tags
Who is behind Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
35 other servers we track share this magicrust.gg hostname with Magic Rust #15 — Modded 2x (No limit) | Pyccкий, so one operator most likely runs them all.
What do the server tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp280 (Max players): Slot count: 280; ts300 (Group limit): The team size limit is 300; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; jp9 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under Magic Rust #15 — Modded 2x (No limit) | Pyccкий. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
About the server
Which Rust version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий running?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Magic Rust #15 — Modded 2x (No limit) | Pyccкий up right now, and how steady is it?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up, live and reachable this moment. About 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Magic Rust #15 — Modded 2x (No limit) | Pyccкий perform?
45 server fps on average across the last 48 hours, never dropping below 34. Buildings, deployables and all the rest of the world took the entity count as high as 438,074. It drew up to 12,854 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Magic Rust #15 — Modded 2x (No limit) | Pyccкий hosted?
No region tag comes from Magic Rust #15 — Modded 2x (No limit) | Pyccкий, but Europe is where its name points. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.207.214.27:20000.
The crowd
Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit in the rankings?
Player hours for the week place Magic Rust #15 — Modded 2x (No limit) | Pyccкий at #53, in the top 0.2% of every ranked server.
How many players are on Magic Rust #15 — Modded 2x (No limit) | Pyccкий right now?
The live score is 255 players on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, out of 280 slots. 589 was the high point over seven days, with 203 players on average. The busiest point in the last 48 hours was 16:00 UTC, averaging 404 players.
How to join
How do I join Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
In the Rust console (F1) enter client.connect 185.207.214.27:20000. Launch Rust from this page instead and it opens the game through Steam and joins for you.
