1UP
11908servers on
Hi-score
102404players now
2UP
409fresh wipes · 3h
Player select Ready

SC

Online 185.207.214.198:35200 checked 10m ago

monthly wipes moddedoxide

Stats

Players
1/ 200
0% full
Slots
199open
200 max players
7-day avg
0
7-day average · peak 2
FPS
512
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 11m
since its last restart; the bar fills at a day
Rank
#4,854
top 22%
Last wipe · new game
1d ago
monthly schedule
Next wipe · continue?
7d 1h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5218:0001:0007:0014:0021:0016:00Wiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080018:0001:0007:0014:0021:0016:00Wiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct9 Oct16 Oct22 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

18.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
35d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC1d ago – – running 1
Fri 9 Oct, 12:05 UTC20d ago 1 halved by day 4 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
216 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
31 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 74 on average
134 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 70 on average
327 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 66 on average
465 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on SC?

SC runs a procedural map of size 2,500 with seed 121315421, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on SC?

No gather rate appears in the name of SC. Groups reach 10 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on SC?

Wipes on SC come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 45 hours. Monthly wipes are what the tags promise.

What happens on SC when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.

Lists and filters

What do the server tags on SC mean?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): The team size limit is 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags SC publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include SC?

These Rust Leaderboard lists count SC among them: Best modded Rust servers. Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days are the filters that surface it on the server list.

About the server

Which Rust version is SC on?

Rust network protocol 2635 and build 168909 on Windows is what SC runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is SC online right now, and how steady has it been?

SC is up, live and reachable this moment. The uptime figure puts the last restart at roughly 2 hours ago. Of the 168 hours in the last 7 full days it was up for 155, or 92%. 24 September 2026 is when Rust Leaderboard first logged it.

How well does SC perform?

The 48-hour average is 510 server fps; the floor was 492. Buildings, deployables and all the rest of the world took the entity count as high as 3,085. It drew up to 1,844 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is SC hosted?

On region, SC publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 185.207.214.198:35200 is its address.

The crowd

Where does SC sit in the rankings?

Player hours for the week place SC at #4,854, in the top 22% of every ranked server.

How many players are on SC right now?

1 players fill 200 slots on SC right now. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Getting in

How do I join SC?

In the Rust console (F1) enter client.connect 185.207.214.198:35200. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts10
Group limit The team size limit is 10.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.