Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.25:20000 checked 7m ago
Stats
- Players
- 222/ 240
- 92% full · 5 in queue
- Slots
- 18open
- 240 max players, the queue waits for one
- 7-day avg
- 102
- 7-day average · peak 374
- FPS
- 48
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 9h 59m
- since its last restart; the bar fills at a day
- Rank
- #169
- top 0.8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.8% of all ranked servers, and #18 of the trio servers (top 3%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:03 UTC, in 3d 17h. Every Monday at 10:03 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 374, 3 hours in, with 70 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:03 UTC3d ago | 374+70 queue | – | running | 15 |
| Mon 19 Oct, 10:01 UTC10d ago | 236+56 queue | halved by day 4 | 7 days | 8 |
| Mon 12 Oct, 10:03 UTC17d ago | 236+62 queue | halved by day 3 | 7 days | 8 |
| Mon 5 Oct, 10:02 UTC24d ago | 239+60 queue | halved by day 3 | 7 days | 122 |
| Mon 28 Sep, 10:01 UTC31d ago | 237+55 queue | held half | 7 days | 6 |
| Mon 21 Sep, 10:01 UTC38d ago | 237+67 queue | halved by day 4 | 7 days | 12 |
| Mon 14 Sep, 10:01 UTC45d ago | 257+63 queue | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game generates a procedural map for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий: size 4,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. ДЛЯ CЛAБЫX ПK is the map name shown.
What are the rules and settings on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Gather rates here sit at 2x — Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий says so in its own name. Groups stop at 3 players, the trio rule. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The wipe rhythm on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is every Monday at 10:03 UTC. Come Monday 2 November at 10:03 UTC, its next wipe is due. This world has been running since 3 days 6 hours. The tags state wipes every week.
What happens on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий when wipe day arrives?
Its recent wipes drew an average of 282 players at peak. With 70 waiting in the queue, the latest wipe peaked 3 hours in. The crowd kept above half its peak to the next wipe in 20% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.5.
Tags
Who is behind Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname appears on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий and on 35 other servers we track, which points to one operator.
What do the server tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
The server browser reads these tags from Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): Survival, standard Rust style; mp240 (Max players): Slot count: 240; ts3 (Group limit): You can have up to 3 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; jp5 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers, Best modded Rust servers and Trio Rust servers: the scoreboard. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Server facts
Which Rust version is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий running?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий online right now, and how steady has it been?
Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий is up, live and reachable this moment. The uptime figure puts the last restart at roughly 9 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform?
Averaged over the last 48 hours, server fps was 48, with a low of 44. At its peak the world carried 352,733 entities: buildings, deployables and the rest. The top memory figure was 9,793 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий hosted?
Its name points to Europe, and no region tag is published by Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 185.207.214.25:20000 is its address.
Player count
Where does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?
Player hours over seven days put Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #169, among the top 0.8% of ranked servers. In the trio group it takes #18.
How many players are on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now?
The live score is 222 players on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий, using 240 slots, with 5 in the queue. Seven days back: an average of 102 players, a peak of 374. In the last 48 hours, 17:00 UTC drew the highest average: 318 players.
Getting in
How do I join Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Type client.connect 185.207.214.25:20000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://magicrust.gg/serv6 for its website.
