Blood Rust - Red [duo, x2]
Online EU 185.207.214.88:36000 checked 10m ago
Stats
- Players
- 8/ 200
- 4% full
- Slots
- 192open
- 200 max players
- 7-day avg
- 70
- 7-day average · peak 210
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 55m
- since its last restart; the bar fills at a day
- Rank
- #269
- top 1% · #137 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:08 UTC, in 1d 7h. Every Saturday at 09:08 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:08 UTC5d ago | 210+78 queue | – | running | 13 |
| Sat 17 Oct, 09:11 UTC12d ago | 201+49 queue | halved by day 3 | 7 days | 20 |
| Sat 10 Oct, 09:12 UTC19d ago | 209+60 queue | halved by day 2 | 7 days | 19 |
| Sat 3 Oct, 09:08 UTC26d ago | 205+56 queue | halved by day 3 | 7 days | 18 |
| Sat 26 Sep, 09:07 UTC33d ago | 217+79 queue | halved by day 4 | 7 days | 26 |
| Sat 19 Sep, 09:07 UTC40d ago | 209+66 queue | halved by day 3 | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Blood Rust - Red [duo, x2]?
The game generates a procedural map for Blood Rust - Red [duo, x2]: size 3,800, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Procedural.
What are the rules and settings on Blood Rust - Red [duo, x2]?
Gather rates here sit at 2x — Blood Rust - Red [duo, x2] says so in its own name. Groups stop at 2 players, the duo rule. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Blood Rust - Red [duo, x2]?
Blood Rust - Red [duo, x2] runs every Saturday at 09:08 UTC wipes. Saturday 31 October at 09:08 UTC is the date its next wipe is due. This world has been running since 5 days 16 hours. Its tags carry a wipe schedule of once a week.
What happens on Blood Rust - Red [duo, x2] when wipe day arrives?
At their busiest, its recent wipes averaged 207 players. 1 hours into the latest wipe the crowd peaked, with 78 more in the queue. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.
Lists and filters
Who is behind Blood Rust - Red [duo, x2]?
The same operator most likely runs them all: Blood Rust - Red [duo, x2] publishes a bloodrust.io hostname, as do 9 other servers we track.
What do the server tags on Blood Rust - Red [duo, x2] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe are the tags Blood Rust - Red [duo, x2] publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Blood Rust - Red [duo, x2]?
2x Rust servers, ranked live, Duo Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include Blood Rust - Red [duo, x2]. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
About the server
Which Rust version is Blood Rust - Red [duo, x2] running?
The build behind Blood Rust - Red [duo, x2]: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Blood Rust - Red [duo, x2] online right now, and how steady has it been?
Player one, Blood Rust - Red [duo, x2] is online as you read this. Going by the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Blood Rust - Red [duo, x2] perform?
The 48-hour average is 60 server fps; the floor was 60. At its peak the world carried 182,939 entities: buildings, deployables and the rest. It drew up to 6,847 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Blood Rust - Red [duo, x2] hosted?
In Europe, says Blood Rust - Red [duo, x2], with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 185.207.214.88:36000.
Player count
Where does Blood Rust - Red [duo, x2] sit on the leaderboard?
Seven-day player hours rank Blood Rust - Red [duo, x2] at #269 overall, #137 in Europe, and inside the top 1% of all ranked servers. In the duo group it takes #27.
How many players are on Blood Rust - Red [duo, x2] right now?
The live score is 8 players on Blood Rust - Red [duo, x2], out of 200 slots. 210 was the high point over seven days, with 70 players on average. In the last 48 hours, 16:00 UTC drew the highest average: 68 players.
Connect
How do I join Blood Rust - Red [duo, x2]?
In the Rust console (F1) enter client.connect 185.207.214.88:36000. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://bloodrust.com/home for its website.
