[EU][PVE] Get Tae Rust
Online 185.36.205.6:28065 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 8h
- since its last restart; the bar fills at a day
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [EU][PVE] Get Tae Rust?
Size 3,500 and seed 1 define the game-generated procedural map on [EU][PVE] Get Tae Rust. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [EU][PVE] Get Tae Rust?
The name of [EU][PVE] Get Tae Rust carries no gather rate. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Rust's premium status is required to join. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [EU][PVE] Get Tae Rust?
[EU][PVE] Get Tae Rust has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 55 days 11 hours is how long the current world has been up.
Tag guide
What do the server tags on [EU][PVE] Get Tae Rust mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use; ^q (Premium): Rust's premium status is required to join are the tags [EU][PVE] Get Tae Rust publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [EU][PVE] Get Tae Rust?
Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include [EU][PVE] Get Tae Rust. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is [EU][PVE] Get Tae Rust running?
The build behind [EU][PVE] Get Tae Rust: Rust network protocol 2633 and build 162929 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is [EU][PVE] Get Tae Rust online right now, and how steady has it been?
[EU][PVE] Get Tae Rust is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 6 days 8 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [EU][PVE] Get Tae Rust perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world took the entity count as high as 67,850. It drew up to 4,011 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is [EU][PVE] Get Tae Rust hosted?
Its name points to Europe, and no region tag is published by [EU][PVE] Get Tae Rust. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 185.36.205.6:28065.
Population
Where does [EU][PVE] Get Tae Rust sit in the rankings?
Player hours over seven days put [EU][PVE] Get Tae Rust at #15,339, among the top 69% of ranked servers.
How many players are on [EU][PVE] Get Tae Rust right now?
0 players fill 100 slots on [EU][PVE] Get Tae Rust right now. A seven-day average of 0 players is the score here.
How to join
How do I join [EU][PVE] Get Tae Rust?
In the Rust console (F1) enter client.connect 185.36.205.6:28065. Launch Rust from this page instead and it opens the game through Steam and joins for you. Rust's premium status is required to join.
