WeelRust DEV | Test Server
Online 195.209.211.18:28015 checked 9m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 113
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 17h 42m
- since its last restart; the bar fills at a day
- Rank
- #4,781
- top 21%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on WeelRust DEV | Test Server?
Size 3,000 and seed 12345 define the game-generated procedural map on WeelRust DEV | Test Server. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on WeelRust DEV | Test Server?
No gather rate appears in the name of WeelRust DEV | Test Server. The group cap is 2 players (duo). the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on WeelRust DEV | Test Server?
The record of WeelRust DEV | Test Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 10 days 19 hours is how long the current world has been up.
Tags
What do the server tags on WeelRust DEV | Test Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts2 (Group limit): You can have up to 2 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under WeelRust DEV | Test Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include WeelRust DEV | Test Server?
These Rust Leaderboard lists count WeelRust DEV | Test Server among them: Duo Rust servers, ranked live and Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is WeelRust DEV | Test Server running?
Rust network protocol 2635 and build 168909 on Linux is the version WeelRust DEV | Test Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is WeelRust DEV | Test Server online right now, and how steady has it been?
Player one, WeelRust DEV | Test Server is online as you read this. Going by the uptime it reports, the last restart was about 17 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 18 October 2026.
How well does WeelRust DEV | Test Server perform?
The 48-hour average is 108 server fps; the floor was 74. Buildings, deployables and all the rest of the world took the entity count as high as 47,090. The top memory figure was 2,857 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is WeelRust DEV | Test Server hosted?
Nothing about a region is published by WeelRust DEV | Test Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 195.209.211.18:28015.
Population
Where does WeelRust DEV | Test Server sit in the rankings?
Player hours over seven days put WeelRust DEV | Test Server at #4,781, among the top 21% of ranked servers. Rank #251 when lined up against duo servers.
How many players are on WeelRust DEV | Test Server right now?
On WeelRust DEV | Test Server, 0 players are in and 5 slots are on the board. 3 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 15:00 UTC, with an average of 2 players.
How to join
How do I join WeelRust DEV | Test Server?
In the Rust console (F1) enter client.connect 195.209.211.18:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.