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Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 15d ago

monthly wipes vanillamoddedoxide

Stats

Players
1/ 100
1% full
Slots
99open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,296
top 61%
Last wipe · new game
25d ago
monthly schedule
Next wipe · continue?
8d 10h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

13 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

8d 10h
Thu 5 Nov, 19:00 UTC
FW
36d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC25d ago 1 – running 0
Sat 19 Sep, 19:25 UTC38d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.

What are the rules and settings on Detroit: Irreparable Damage|NPCs|RaidableBases?

No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Detroit: Irreparable Damage|NPCs|RaidableBases?

Wipes on Detroit: Irreparable Damage|NPCs|RaidableBases come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 25 days 14 hours. Its tags give a monthly wipe schedule.

What happens on Detroit: Irreparable Damage|NPCs|RaidableBases when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 2 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 4.

Tag guide

What do the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): It runs game build 167584; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Detroit: Irreparable Damage|NPCs|RaidableBases. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Detroit: Irreparable Damage|NPCs|RaidableBases?

These Rust Leaderboard lists count Detroit: Irreparable Damage|NPCs|RaidableBases among them: Best modded Rust servers. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?

Rust network protocol 2634 and build 167584 on Windows is the version Detroit: Irreparable Damage|NPCs|RaidableBases runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Detroit: Irreparable Damage|NPCs|RaidableBases online right now, and how steady has it been?

No sign of Detroit: Irreparable Damage|NPCs|RaidableBases right now, with 15 days 10 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is Detroit: Irreparable Damage|NPCs|RaidableBases hosted?

On region, Detroit: Irreparable Damage|NPCs|RaidableBases publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 198.73.57.77:28015.

Player count

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

Player hours over seven days put Detroit: Irreparable Damage|NPCs|RaidableBases at #13,296, among the top 61% of ranked servers.

How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases right now?

Detroit: Irreparable Damage|NPCs|RaidableBases is offline at the moment; the last sighting was 15 days 10 hours ago.

Connect

How do I join Detroit: Irreparable Damage|NPCs|RaidableBases?

In the Rust console (F1) enter client.connect 198.73.57.77:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167584
Build It runs game build 167584.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.