1UP
11617servers on
Hi-score
32693players now
2UP
68fresh wipes · 3h
Player select Ready

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Online NA 198.96.88.252:28080 checked 9m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
61
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 17h
since its last restart; the bar fills at a day
Rank
#15,341
top 69% · #1513 in NA
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
7d 12h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
33 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
29 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 33 on average
70 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
18 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
6 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs a procedural map of size 4,096 with seed 481981, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. jobs, towns and rules for roleplay: that is roleplay. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The force wipe is the only wipe [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 26 days 9 hours. Monthly wipes are what the tags promise.

What happens on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 13 hours in, the crowd hit its peak.

Tags

What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?

The server browser reads these tags from [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^r (Roleplay): This server is for roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | running?

Rust network protocol 2634 and build 166586 on Windows is the version [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game so it sits on the same protocol needed to join.

Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online right now, and how steady has it been?

Player one, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is online as you read this. About 41 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | perform?

Averaged over the last 48 hours, server fps was 75, with a low of 47. At its peak the world carried 97,499 entities: buildings, deployables and the rest. It drew up to 8,746 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted?

The NA tag on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 198.96.88.252:28080 is its address.

The crowd

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes #15,341 for the week's player hours and #1,513 in North America, with a spot in the top 69% of all ranked servers.

How many players are on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now?

The live score is 0 players on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, out of 50 slots. Over seven days, players averaged 0.

Getting in

How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

In the Rust console (F1) enter client.connect 198.96.88.252:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
^r
Roleplay This server is for roleplay.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.