[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Online NA 198.96.88.252:28080 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 61
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 17h
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69% · #1513 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:06 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs a procedural map of size 4,096 with seed 481981, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. jobs, towns and rules for roleplay: that is roleplay. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The force wipe is the only wipe [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 26 days 9 hours. Monthly wipes are what the tags promise.
What happens on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 13 hours in, the crowd hit its peak.
Tags
What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
The server browser reads these tags from [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^r (Roleplay): This server is for roleplay; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | running?
Rust network protocol 2634 and build 166586 on Windows is the version [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game so it sits on the same protocol needed to join.
Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online right now, and how steady has it been?
Player one, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is online as you read this. About 41 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | perform?
Averaged over the last 48 hours, server fps was 75, with a low of 47. At its peak the world carried 97,499 entities: buildings, deployables and the rest. It drew up to 8,746 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hosted?
The NA tag on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 198.96.88.252:28080 is its address.
The crowd
Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes #15,341 for the week's player hours and #1,513 in North America, with a spot in the top 69% of all ranked servers.
How many players are on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now?
The live score is 0 players on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, out of 50 slots. Over seven days, players averaged 0.
Getting in
How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
In the Rust console (F1) enter client.connect 198.96.88.252:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you.
