Local Test
Offline 2.26.250.204:28115 checked 12h ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #6,977
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #297 of the duo servers (top 70%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:41 UTC20h ago | – | – | – | 1 |
| Tue 27 Oct, 23:15 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 21:05 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:09 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 21:34 UTC6d ago | 1 | – | 4.9 days | 0 |
| Thu 22 Oct, 15:50 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 09:52 UTC6d ago | 1 | – | 0.5 days | 0 |
| Wed 14 Oct, 16:00 UTC14d ago | 1 | held half | 7.7 days | 1 |
| Sun 11 Oct, 21:10 UTC17d ago | 1 | held half | 2.8 days | 1 |
| Sat 10 Oct, 15:44 UTC18d ago | 1 | – | 1.2 days | 0 |
| Fri 9 Oct, 19:25 UTC19d ago | 1 | – | 0.8 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Local Test?
A procedural map, generated by the game, is what Local Test runs.
What are the rules and settings on Local Test?
Local Test says nothing in its name about a gather rate. Groups stop at 2 players, the duo rule. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Local Test?
Every few hours Local Test starts a fresh world; those resets are not wipes, and the server keeps no wipe schedule.
Tag guide
What do the server tags on Local Test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Local Test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Local Test?
These Rust Leaderboard lists count Local Test among them: Duo Rust servers, ranked live and Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
Server details
Which Rust version is Local Test on?
Rust network protocol 2635 and build 168909 on Windows is the version Local Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Local Test online right now, and how steady has it been?
Local Test is down this moment; the last signal came 12 hours ago. The last 7 full days saw it online for 27 of 168 hours, 16% of the time. Rust Leaderboard logged it for the first time on 18 September 2026.
Where in the world is Local Test hosted?
Nothing about a region is published by Local Test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 2.26.250.204:28115.
Player count
Where does Local Test sit in the rankings?
Player hours for the week place Local Test at #6,977, in the top 31% of every ranked server. #297 among duo servers.
How many players are on Local Test right now?
Local Test is offline at the moment; the last sighting was 12 hours ago. Its average over the past week is 1 players, peaking at 1. In the last 48 hours, 20:00 UTC drew the highest average: 1 players.
How to join
How do I join Local Test?
Type client.connect 2.26.250.204:28115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.