SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY
Online 203.16.163.142:27267 checked 5m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 225
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 32m
- since its last restart; the bar fills at a day
- Rank
- #15,120
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:36 UTC, in 2d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:36 UTC18d ago | 2 | – | running | 1 |
| Fri 2 Oct, 09:41 UTC27d ago | 2 | halved by day 3 | 9.2 days | 0 |
| Fri 25 Sep, 19:43 UTC34d ago | 4 | halved by day 2 | 6.6 days | 0 |
| Sun 20 Sep, 09:47 UTC39d ago | 1 | halved by day 3 | 5.4 days | 0 |
| Sat 19 Sep, 20:28 UTC39d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Size 2,000 and seed 50000 define the game-generated procedural map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Count on 2x gathering on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: the name is the giveaway. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Because SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Sunday 1 November at 15:36 UTC, its next wipe is due. The world it runs now dates from 18 days 4 hours. The tags state wipes every week.
What happens on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. 5 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 3.
Tag guide
What do the server tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
These Rust Leaderboard lists count SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY among them: 2x Rust servers, ranked live and Best modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server details
Which Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?
Rust network protocol 2635 and build 168909 on Linux is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs. Matching the protocol is what joining needs; Steam handles the update.
Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY up right now, and how steady is it?
SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is up, live and reachable this moment. The uptime figure puts the last restart at roughly 6 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 17 September 2026.
How well does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY perform?
227 server fps on average across the last 48 hours, never dropping below 185. At its peak the world carried 17,519 entities: buildings, deployables and the rest. Memory use peaked at 2,845 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hosted?
On region, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 203.16.163.142:27267.
Population
Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY sit on the leaderboard?
Player hours over seven days put SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #15,120, among the top 68% of ranked servers.
How many players are on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY right now?
0 players fill 40 slots on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY right now. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
Connect
How do I join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?
Type client.connect 203.16.163.142:27267 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.