dust2v2.1_server
Online 212.22.93.48:28014 checked 7m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 223
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 15m
- since its last restart; the bar fills at a day
- Rank
- #9,397
- top 42%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:38 UTC1d ago | – | – | running | 0 |
| Sat 10 Oct, 11:11 UTC19d ago | 3+1 queue | halved by day 3 | 18.1 days | 0 |
| Sat 3 Oct, 18:37 UTC26d ago | 5 | halved by day 4 | 6.7 days | 0 |
| Thu 1 Oct, 18:23 UTC FW28d ago | 5 | held half | 2 days | 0 |
| Sun 27 Sep, 16:36 UTC32d ago | 3 | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on dust2v2.1_server?
Size 2,000 and seed 1605290779 define the game-generated procedural map on dust2v2.1_server. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on dust2v2.1_server?
dust2v2.1_server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on dust2v2.1_server?
Wipes on dust2v2.1_server come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 29 hours. A wipe once a month is set out in its tags.
What happens on dust2v2.1_server when wipe day arrives?
Its recent wipes drew an average of 4 players at peak. 5 hours into the latest wipe the crowd peaked, with 1 more in the queue. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.5.
Tag guide
What do the server tags on dust2v2.1_server mean?
The server browser reads these tags from dust2v2.1_server: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include dust2v2.1_server?
These Rust Leaderboard lists count dust2v2.1_server among them: Best modded Rust servers. Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days are the filters that surface it on the server list.
Server facts
Which Rust version is dust2v2.1_server running?
The build behind dust2v2.1_server: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is dust2v2.1_server up right now, and how steady is it?
Right now the lights are on at dust2v2.1_server. The uptime figure puts the last restart at roughly 23 hours ago. Of the 168 hours in the last 7 full days it was up for 10, or 6%. The first record Rust Leaderboard has of it is 20 September 2026.
How well does dust2v2.1_server perform?
213 server fps on average across the last 48 hours, never dropping below 66. Buildings, deployables and all the rest of the world took the entity count as high as 46,294. It drew up to 1,572 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is dust2v2.1_server hosted?
No region is published by dust2v2.1_server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 212.22.93.48:28014.
The crowd
Where does dust2v2.1_server sit on the leaderboard?
Player hours for the week place dust2v2.1_server at #9,397, in the top 42% of every ranked server.
How many players are on dust2v2.1_server right now?
0 players fill 100 slots on dust2v2.1_server right now. Seven days back: an average of 0 players, a peak of 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 2 players.
How to join
How do I join dust2v2.1_server?
In the Rust console (F1) enter client.connect 212.22.93.48:28014. Launch Rust from this page instead and it opens the game through Steam and joins for you.