1UP
11640servers on
Hi-score
39046players now
2UP
72fresh wipes · 3h
Player select Ready

FunDev Coming Soon...

Online 212.22.93.98:28054 checked 8m ago

monthly wipes moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 1
FPS
66
server frames a second, the latest hour; the bar fills at 60
Uptime
14d 6h
since its last restart; the bar fills at a day
Rank
#14,089
top 63%
Last wipe · new game
14d ago
monthly schedule
Next wipe · continue?
8d 15h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:54 UTC14d ago 1 – running 1
Mon 5 Oct, 17:54 UTC22d ago 1 halved by day 1 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
36 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on FunDev Coming Soon...?

Size 1,600 and seed 1337 define the game-generated procedural map on FunDev Coming Soon.... Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on FunDev Coming Soon...?

The name of FunDev Coming Soon... carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on FunDev Coming Soon...?

Wipes on FunDev Coming Soon... come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 14 days 8 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on FunDev Coming Soon... when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on FunDev Coming Soon... mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): It runs game build 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under FunDev Coming Soon.... Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include FunDev Coming Soon...?

FunDev Coming Soon... appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.

Server details

Which Rust version is FunDev Coming Soon... running?

The build behind FunDev Coming Soon...: Rust network protocol 2634 and build 166652 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is FunDev Coming Soon... up right now, and how steady is it?

Right now the lights are on at FunDev Coming Soon.... Going by the uptime it reports, the last restart was about 14 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 5 October 2026.

How well does FunDev Coming Soon... perform?

Averaged over the last 48 hours, server fps was 64, with a low of 28. Up to 8,221 entities were in play, buildings and deployables among them. The top memory figure was 1,983 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is FunDev Coming Soon... hosted?

No region is published by FunDev Coming Soon.... A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 212.22.93.98:28054.

Player count

Where does FunDev Coming Soon... sit on the leaderboard?

Player hours over seven days put FunDev Coming Soon... at #14,089, among the top 63% of ranked servers.

How many players are on FunDev Coming Soon... right now?

On FunDev Coming Soon..., 0 players are in and 10 slots are on the board. Its average over the past week is 0 players, peaking at 1.

Connect

How do I join FunDev Coming Soon...?

In the Rust console (F1) enter client.connect 212.22.93.98:28054. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166652
Build It runs game build 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.