RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.47:28015 checked 35d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,473
- top 67% · #2524 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustMods.win | Classic x2 Monthly | TEST?
A procedural map, generated by the game, is what RustMods.win | Classic x2 Monthly | TEST runs.
What are the rules and settings on RustMods.win | Classic x2 Monthly | TEST?
Gather rates here sit at 2x — RustMods.win | Classic x2 Monthly | TEST says so in its own name. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RustMods.win | Classic x2 Monthly | TEST?
From the force wipe comes the estimate for RustMods.win | Classic x2 Monthly | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 36 days 21 hours is how long the current world has been up. Monthly wipes are what the tags promise.
Lists and filters
What do the server tags on RustMods.win | Classic x2 Monthly | TEST mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): Europe is the region it appears under in the server browser are the tags RustMods.win | Classic x2 Monthly | TEST publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustMods.win | Classic x2 Monthly | TEST?
RustMods.win | Classic x2 Monthly | TEST appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
About the server
Which Rust version is RustMods.win | Classic x2 Monthly | TEST running?
The build behind RustMods.win | Classic x2 Monthly | TEST: Rust network protocol 2633 and build 165217 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is RustMods.win | Classic x2 Monthly | TEST up right now, and how steady is it?
Player one, RustMods.win | Classic x2 Monthly | TEST is offline as you read this, last spotted 35 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 22 September 2026.
Where in the world is RustMods.win | Classic x2 Monthly | TEST hosted?
In Europe, says RustMods.win | Classic x2 Monthly | TEST, with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 212.3.194.47:28015.
Population
Where does RustMods.win | Classic x2 Monthly | TEST sit in the rankings?
Player hours over seven days give RustMods.win | Classic x2 Monthly | TEST #15,473 worldwide, #2,524 in Europe, and the top 67% of ranked servers.
How many players are on RustMods.win | Classic x2 Monthly | TEST right now?
No connection to RustMods.win | Classic x2 Monthly | TEST: it is offline now, with the last check 35 days 21 hours ago.
Getting in
How do I join RustMods.win | Classic x2 Monthly | TEST?
In the Rust console (F1) enter client.connect 212.3.194.47:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.