1UP
11618servers on
Hi-score
39799players now
2UP
88fresh wipes · 3h
Player select Ready

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 9m ago

monthly wipes moddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
1
7-day average · peak 7
FPS
50
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 09m
since its last restart; the bar fills at a day
Rank
#3,072
top 14% · #1155 in EU
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
41 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
14 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
144 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 71 on average
70 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
112 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on DeadZone Vanilla | Monthly | EU | LARGE?

The game generates a procedural map for DeadZone Vanilla | Monthly | EU | LARGE: size 4,250, seed 2026. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on DeadZone Vanilla | Monthly | EU | LARGE?

The name of DeadZone Vanilla | Monthly | EU | LARGE carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on DeadZone Vanilla | Monthly | EU | LARGE?

The force wipe is the only wipe DeadZone Vanilla | Monthly | EU | LARGE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 27 days 13 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on DeadZone Vanilla | Monthly | EU | LARGE when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. 41 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on DeadZone Vanilla | Monthly | EU | LARGE mean?

The server browser reads these tags from DeadZone Vanilla | Monthly | EU | LARGE: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include DeadZone Vanilla | Monthly | EU | LARGE?

Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include DeadZone Vanilla | Monthly | EU | LARGE. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is DeadZone Vanilla | Monthly | EU | LARGE on?

Rust network protocol 2635 and build 168909 on Linux is what DeadZone Vanilla | Monthly | EU | LARGE runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is DeadZone Vanilla | Monthly | EU | LARGE online right now, and how steady has it been?

DeadZone Vanilla | Monthly | EU | LARGE is up, live and reachable this moment. About 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 155 of 168 hours, 92% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does DeadZone Vanilla | Monthly | EU | LARGE perform?

50 server fps on average across the last 48 hours, never dropping below 49. At its peak the world carried 115,412 entities: buildings, deployables and the rest. Memory use peaked at 4,013 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is DeadZone Vanilla | Monthly | EU | LARGE hosted?

Its EU tag places DeadZone Vanilla | Monthly | EU | LARGE in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 212.4.138.244:28041 is its address.

The crowd

Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the rankings?

DeadZone Vanilla | Monthly | EU | LARGE takes #3,072 for the week's player hours and #1,155 in Europe, with a spot in the top 14% of all ranked servers.

How many players are on DeadZone Vanilla | Monthly | EU | LARGE right now?

On DeadZone Vanilla | Monthly | EU | LARGE, 0 players are in and 100 slots are on the board. Seven days back: an average of 1 players, a peak of 7. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

Connect

How do I join DeadZone Vanilla | Monthly | EU | LARGE?

In the Rust console (F1) enter client.connect 212.4.138.244:28041. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://dzrust.eu/ for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.