1UP
11674servers on
Hi-score
57845players now
2UP
98fresh wipes · 3h
Player select Ready

[RU] #2 HMAORUST|HARDCORE

Online 217.114.180.19:28025 checked 13m ago

teams off biweekly wipes moddedoxidehardcore

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
0
7-day average · peak 1
FPS
226
server frames a second, the latest hour; the bar fills at 60
Uptime
10h 05m
since its last restart; the bar fills at a day
Rank
#7,577
top 34%
Last wipe · new game
6d ago
biweekly schedule
Next wipe · continue?
6d 22h
Wed 4 Nov, 09:20 UTC

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 09:20 UTC, in 6d 22h. Its biweekly schedule tag · low confidence

5.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 22h
Wed 4 Nov, 09:20 UTC
8d 8h
Thu 5 Nov, 19:00 UTC
FW
20d 22h
Wed 18 Nov, 09:20 UTC
34d 22h
Wed 2 Dec, 09:20 UTC
36d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:20 UTC7d ago 1 – running 0
Thu 15 Oct, 19:06 UTC12d ago 1 halved by day 2 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
7 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 7 on average
3 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
EU · groups of 16+ · biweekly · 4 on average
2 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit
EU · groups of 10+ · biweekly · 3 on average
3 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
EU · groups of 10+ · biweekly · 3 on average
1 / 300
[EU/SWE] Playstar - SOLO - HARDCORE
EU · no group limit · biweekly · 2 on average
1 / 50

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [RU] #2 HMAORUST|HARDCORE?

Size 4,500, procedural, generated by the game, on [RU] #2 HMAORUST|HARDCORE.

What are the rules and settings on [RU] #2 HMAORUST|HARDCORE?

No gather rate appears in the name of [RU] #2 HMAORUST|HARDCORE. No group limit is published. It plays as hardcore, Facepunch at its hardest. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [RU] #2 HMAORUST|HARDCORE?

Because [RU] #2 HMAORUST|HARDCORE's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Wednesday 4 November at 09:20 UTC, its next wipe is due. This world has been running since 6 days 22 hours. A wipe every two weeks is what its tags say.

What happens on [RU] #2 HMAORUST|HARDCORE when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.

Lists and filters

What do the server tags on [RU] #2 HMAORUST|HARDCORE mean?

The server browser reads these tags from [RU] #2 HMAORUST|HARDCORE: gmhardcore (Game mode): This is hardcore, with harsher rules; mp150 (Max players): Slot count: 150; ts0 (Group limit): Team play is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^h (Hardcore): Facepunch's hardcore mode: survival is harsher and helpers are fewer; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [RU] #2 HMAORUST|HARDCORE?

Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include [RU] #2 HMAORUST|HARDCORE. You can find it through these server list filters: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server facts

Which Rust version is [RU] #2 HMAORUST|HARDCORE running?

Rust network protocol 2635 and build 168909 on Linux is what [RU] #2 HMAORUST|HARDCORE runs. Steam updates your game so it sits on the same protocol needed to join.

Is [RU] #2 HMAORUST|HARDCORE up right now, and how steady is it?

Player one, [RU] #2 HMAORUST|HARDCORE is online as you read this. The uptime figure puts the last restart at roughly 10 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 4 October 2026.

How well does [RU] #2 HMAORUST|HARDCORE perform?

224 server fps on average across the last 48 hours, never dropping below 192. At its peak the world carried 115,322 entities: buildings, deployables and the rest. Memory use peaked at 4,007 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [RU] #2 HMAORUST|HARDCORE hosted?

No region tag comes from [RU] #2 HMAORUST|HARDCORE, but Europe is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 217.114.180.19:28025 is its address.

Player count

Where does [RU] #2 HMAORUST|HARDCORE sit on the leaderboard?

Player hours for the week place [RU] #2 HMAORUST|HARDCORE at #7,577, in the top 34% of every ranked server.

How many players are on [RU] #2 HMAORUST|HARDCORE right now?

0 players fill 150 slots on [RU] #2 HMAORUST|HARDCORE right now. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How to join

How do I join [RU] #2 HMAORUST|HARDCORE?

In the Rust console (F1) enter client.connect 217.114.180.19:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode This is hardcore, with harsher rules.
mp150
Max players Slot count: 150.
ts0
Group limit Team play is off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^h
Hardcore Facepunch's hardcore mode: survival is harsher and helpers are fewer.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.