[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28018 checked 13m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 2
- 7-day average · peak 8
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 00m
- since its last restart; the bar fills at a day
- Rank
- #2,225
- top 10% · #210 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:47 UTC14d ago | 17 | – | running | 4 |
| Fri 2 Oct, 13:17 UTC27d ago | 12 | halved by day 7 | 13.1 days | 0 |
| Thu 17 Sep, 14:50 UTC42d ago | 14 | halved by day 11 | 14.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] uses a custom map, size 4,000, with the file published for download here.
What are the rules and settings on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
Because [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]'s recorded wipes are too few to confirm a schedule, the prediction goes by its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 14 days 9 hours. A wipe every two weeks is what its tags say.
What happens on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] when wipe day arrives?
The average peak across its recent wipes is 14 players. The crowd on the latest wipe topped out 46 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 9.
Tags
Who is behind [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs them all: [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] publishes a ikkunn53.com hostname, as do 5 other servers we track.
What do the server tags on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region it appears under in the server browser; rustmaps (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.
About the server
Which Rust version is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] on?
Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] runs. Steam updates your game so it sits on the same protocol needed to join.
Is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] online right now, and how steady has it been?
Player one, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is online as you read this. Going by the uptime it reports, the last restart was about 1 hours ago. Of the 168 hours in the last 7 full days it was up for 143, or 85%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] perform?
56 server fps on average across the last 48 hours, never dropping below 31. Up to 131,792 entities were in play, buildings and deployables among them. The top memory figure was 3,431 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] hosted?
The EA tag on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] puts it in Asia. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 222.224.192.138:28018 is its address.
Population
Where does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] sit in the rankings?
Seven-day player hours rank [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] at #2,225 overall, #210 in Asia, and inside the top 10% of all ranked servers.
How many players are on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] right now?
0 players fill 40 slots on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] right now. Seven days back: an average of 2 players, a peak of 8. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 4 players.
Getting in
How do I join [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
In the Rust console (F1) enter client.connect 222.224.192.138:28018. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://www.ikkunn53.com/rust for its website.