[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28027 checked 11m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 9h 58m
- since its last restart; the bar fills at a day
- Rank
- #3,083
- top 14% · #280 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:53 UTC23d ago | 7 | – | running | 1 |
| Sat 3 Oct, 12:17 UTC25d ago | 1 | held half | 2.1 days | 0 |
| Sun 20 Sep, 11:27 UTC38d ago | 1 | halved by day 1 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
No gather rate appears in the name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The force wipe is the only wipe [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 23 days 19 hours. Monthly wipes are what the tags promise.
What happens on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. On the latest wipe, 46 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 50% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Tags
Who is behind [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
The same operator most likely runs them all: [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes a ikkunn53.com hostname, as do 5 other servers we track.
What do the server tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] mean?
The server browser reads these tags from [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EA (East Asia): East Asia is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] on?
The build behind [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] up right now, and how steady is it?
[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 9 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 17 September 2026 is when Rust Leaderboard first logged it.
How well does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] perform?
The 48-hour average is 59 server fps; the floor was 54. Buildings, deployables and all the rest of the world took the entity count as high as 124,425. The top memory figure was 3,273 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] hosted?
In Asia, says [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], with a EA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 222.224.192.138:28027.
Player count
Where does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] sit in the rankings?
Player hours over seven days give [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] #3,083 worldwide, #280 in Asia, and the top 14% of ranked servers.
How many players are on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] right now?
0 players fill 40 slots on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] right now. 6 was the high point over seven days, with 1 players on average. In the last 48 hours, 06:00 UTC drew the highest average: 2 players.
Connect
How do I join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?
In the Rust console (F1) enter client.connect 222.224.192.138:28027. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://www.ikkunn53.com/rust.