Evil_Test
Offline 31.23.230.110:28015 checked 5d ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,007
- top 54%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Evil_Test?
Size 5,250 and seed 1337 define the game-generated procedural map on Evil_Test. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Evil_Test?
Evil_Test says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Evil_Test?
From the force wipe comes the estimate for Evil_Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 8 days 20 hours. Monthly wipes are what the tags promise.
Tags
What do the server tags on Evil_Test mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Evil_Test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Evil_Test?
Best modded Rust servers are the Rust Leaderboard lists that include Evil_Test. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Evil_Test on?
Rust network protocol 2635 and build 168909 on Windows is the version Evil_Test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Evil_Test online right now, and how steady has it been?
Player one, Evil_Test is offline as you read this, last spotted 5 days ago. The last 4 full days saw it online for 0 of 96 hours, 0% of the time. 24 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Evil_Test hosted?
Nothing about a region is published by Evil_Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 31.23.230.110:28015 is its address.
Population
Where does Evil_Test sit on the leaderboard?
Player hours over seven days put Evil_Test at #12,007, among the top 54% of ranked servers.
How many players are on Evil_Test right now?
Right now Evil_Test is not online, and its last appearance was 5 days ago. 1 was the high point over seven days, with 1 players on average.
Connect
How do I join Evil_Test?
Type client.connect 31.23.230.110:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.