1UP
11742servers on
Hi-score
66506players now
2UP
202fresh wipes · 3h
Player select Out

[EU] SINMAS DEV SERVER

Offline 37.187.132.91:28115 checked 12d ago

vanillamoddedcarbon

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,280
top 70%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW28d ago 0 – running 0
Thu 1 Oct, 11:15 UTC28d ago 0 – 0.3 days 1
Mon 28 Sep, 08:21 UTC31d ago 8 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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7 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on [EU] SINMAS DEV SERVER?

The game generates a procedural map for [EU] SINMAS DEV SERVER: size 3,400, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on [EU] SINMAS DEV SERVER?

The name of [EU] SINMAS DEV SERVER carries no gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on [EU] SINMAS DEV SERVER?

No next wipe can be pinned down on [EU] SINMAS DEV SERVER, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 28 days 5 hours.

What happens on [EU] SINMAS DEV SERVER when wipe day arrives?

The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on [EU] SINMAS DEV SERVER mean?

gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags [EU] SINMAS DEV SERVER publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [EU] SINMAS DEV SERVER?

[EU] SINMAS DEV SERVER appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is [EU] SINMAS DEV SERVER on?

Rust network protocol 2634 and build 167781 on Linux is the version [EU] SINMAS DEV SERVER runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [EU] SINMAS DEV SERVER online right now, and how steady has it been?

Player one, [EU] SINMAS DEV SERVER is offline as you read this, last spotted 12 days 3 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is [EU] SINMAS DEV SERVER hosted?

Its name points to Europe, and no region tag is published by [EU] SINMAS DEV SERVER. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 37.187.132.91:28115.

Population

Where does [EU] SINMAS DEV SERVER sit in the rankings?

Player hours over seven days put [EU] SINMAS DEV SERVER at #15,280, among the top 70% of ranked servers.

How many players are on [EU] SINMAS DEV SERVER right now?

[EU] SINMAS DEV SERVER is offline at the moment; the last sighting was 12 days 3 hours ago.

Getting in

How do I join [EU] SINMAS DEV SERVER?

In the Rust console (F1) enter client.connect 37.187.132.91:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://sinmas.eu.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players Slot count: 0.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.