Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Online 37.60.224.119:30115 checked 5m ago
Stats
- Players
- 0/ 16
- 0% full
- Slots
- 16open
- 16 max players
- 7-day avg
- 3
- 7-day average · peak 6
- FPS
- 2
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 19h
- since its last restart; the bar fills at a day
- Rank
- #1,815
- top 8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs a procedural map of size 1,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 54 days 7 hours.
Tags
What do the server tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are listed under Q1 - Aim Training / Matchmaking / Facechecks - EU Main. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Best EU Rust servers, Best Rust aim training servers and Best Rust community servers are the Rust Leaderboard lists that include Q1 - Aim Training / Matchmaking / Facechecks - EU Main. You can find it through these server list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?
The build behind Q1 - Aim Training / Matchmaking / Facechecks - EU Main: Rust network protocol 2633 and build 163207 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main up right now, and how steady is it?
Player one, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is online as you read this. The uptime figure puts the last restart at roughly 6 days 19 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Q1 - Aim Training / Matchmaking / Facechecks - EU Main perform?
Averaged over the last 48 hours, server fps was 9, with a low of 1. At its peak the world carried 2,859 entities: buildings, deployables and the rest. Memory use peaked at 715 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Q1 - Aim Training / Matchmaking / Facechecks - EU Main hosted?
No region tag comes from Q1 - Aim Training / Matchmaking / Facechecks - EU Main, but Europe is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 37.60.224.119:30115 is its address.
The crowd
Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main sit on the leaderboard?
Player hours over seven days put Q1 - Aim Training / Matchmaking / Facechecks - EU Main at #1,815, among the top 8% of ranked servers.
How many players are on Q1 - Aim Training / Matchmaking / Facechecks - EU Main right now?
On Q1 - Aim Training / Matchmaking / Facechecks - EU Main, 0 players are in and 16 slots are on the board. Seven days back: an average of 3 players, a peak of 6.
How to join
How do I join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Type client.connect 37.60.224.119:30115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.