EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
Online 37.60.224.119:30415 checked 8m ago
Stats
- Players
- 0/ 16
- 0% full
- Slots
- 16open
- 16 max players
- 7-day avg
- 3
- 7-day average · peak 5
- FPS
- 10
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 19h
- since its last restart; the bar fills at a day
- Rank
- #1,817
- top 8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs a procedural map of size 1,000 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Too few of EU | Deadzone Aimtrain | Facechecks/1v1/Speargun's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 54 days 7 hours is how long the current world has been up.
Tags
What do the server tags on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun mean?
gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): Slot count: 16; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags EU | Deadzone Aimtrain | Facechecks/1v1/Speargun publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Best EU Rust servers, Best Rust aim training servers and Best Rust community servers are the Rust Leaderboard lists that include EU | Deadzone Aimtrain | Facechecks/1v1/Speargun. Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun running?
Rust network protocol 2633 and build 163207 on Linux is what EU | Deadzone Aimtrain | Facechecks/1v1/Speargun runs. Steam updates your game so it sits on the same protocol needed to join.
Is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun online right now, and how steady has it been?
Right now the lights are on at EU | Deadzone Aimtrain | Facechecks/1v1/Speargun. Going by the uptime it reports, the last restart was about 6 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun perform?
Averaged over the last 48 hours, server fps was 10, with a low of 4. At its peak the world carried 2,845 entities: buildings, deployables and the rest. Memory use peaked at 776 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is EU | Deadzone Aimtrain | Facechecks/1v1/Speargun hosted?
No region tag comes from EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, but Europe is where its name points. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 37.60.224.119:30415 is its address.
Population
Where does EU | Deadzone Aimtrain | Facechecks/1v1/Speargun sit on the leaderboard?
Player hours for the week place EU | Deadzone Aimtrain | Facechecks/1v1/Speargun at #1,817, in the top 8% of every ranked server.
How many players are on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun right now?
The live score is 0 players on EU | Deadzone Aimtrain | Facechecks/1v1/Speargun, out of 16 slots. Seven days back: an average of 3 players, a peak of 5.
Connect
How do I join EU | Deadzone Aimtrain | Facechecks/1v1/Speargun?
Type client.connect 37.60.224.119:30415 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.