BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 27d ago
Stats
- Players
- 0/ 200
- 0% full
- Slots
- 200open
- 200 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,895
- top 70% · #1579 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:11 UTC32d ago | 2 | held half | 5 days | 0 |
| Fri 18 Sep, 12:17 UTC41d ago | 1 | halved by day 1 | 8.3 days | 1 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 13:19 UTC42d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on BotWorld II ZoneWar?
BotWorld II ZoneWar runs a procedural map of size 2,750 with seed 414299023, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on BotWorld II ZoneWar?
No gather rate appears in the name of BotWorld II ZoneWar. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on BotWorld II ZoneWar?
Wipes on BotWorld II ZoneWar come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 27 days 18 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on BotWorld II ZoneWar when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 3 hours in. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tags
What do the server tags on BotWorld II ZoneWar mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): In the server browser it sits under North America are listed under BotWorld II ZoneWar. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include BotWorld II ZoneWar?
These Rust Leaderboard lists count BotWorld II ZoneWar among them: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is BotWorld II ZoneWar running?
The build behind BotWorld II ZoneWar: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is BotWorld II ZoneWar online right now, and how steady has it been?
Player one, BotWorld II ZoneWar is offline as you read this, last spotted 27 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 16 September 2026 is when Rust Leaderboard first logged it.
Where in the world is BotWorld II ZoneWar hosted?
In North America, says BotWorld II ZoneWar, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 40.160.20.231:29015 is its address.
Player count
Where does BotWorld II ZoneWar sit on the leaderboard?
Player hours over seven days give BotWorld II ZoneWar #15,895 worldwide, #1,579 in North America, and the top 70% of ranked servers.
How many players are on BotWorld II ZoneWar right now?
BotWorld II ZoneWar is offline at the moment; the last sighting was 27 days 2 hours ago.
Getting in
How do I join BotWorld II ZoneWar?
Type client.connect 40.160.20.231:29015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/5NzyCDXe5z.
