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[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

monthly wipes moddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,349
top 69% · #1513 in NA
Last wipe · new game
11d ago
monthly schedule
Next wipe · continue?
7d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0007:0008:0010:0011:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC24d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC26d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The game generates a procedural map for [SEA]128Hz|phrinj|PVP/RP|Vanilla+: size 2,500, seed 7721094. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Once a month [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 11 days 6 hours. Its tags give a monthly wipe schedule.

What happens on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

The server browser reads these tags from [SEA]128Hz|phrinj|PVP/RP|Vanilla+: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $rus2 (Region code): us2 is the region code for this server; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Leaderboard lists count [SEA]128Hz|phrinj|PVP/RP|Vanilla+ among them: Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?

The build behind [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online right now, and how steady has it been?

Player one, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline as you read this, last spotted 38 hours ago. Of the 168 hours in the last 7 full days it was up for 111, or 66%. The first record Rust Leaderboard has of it is 25 September 2026.

Where in the world is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hosted?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is listed in North America under its NA tag, with us2 as the region code. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 40.160.241.203:28015.

Player count

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit on the leaderboard?

Player hours over seven days give [SEA]128Hz|phrinj|PVP/RP|Vanilla+ #15,349 worldwide, #1,513 in North America, and the top 69% of ranked servers.

How many players are on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ right now?

Right now [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is not online, and its last appearance was 38 hours ago. Over seven days, players averaged 0.

How to join

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Type client.connect 40.160.241.203:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 for its website.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$rus2
Region code us2 is the region code for this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.