Project Pulsar
Offline NA 45.45.237.89:28015 checked 5d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,349
- top 69% · #1521 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:57 UTC18d ago | 0 | – | running | 0 |
| Tue 22 Sep, 00:45 UTC36d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Project Pulsar?
Project Pulsar runs a procedural map of size 4,000 with seed 1, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Project Pulsar?
No gather rate appears in the name of Project Pulsar. The game's default applies: groups of 8 players at most. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Project Pulsar?
Once a month Project Pulsar wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 18 days 4 hours. Monthly wipes are what the tags promise.
What happens on Project Pulsar when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Project Pulsar mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the region it appears under in the server browser are listed under Project Pulsar. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Project Pulsar?
Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include Project Pulsar. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is Project Pulsar running?
Rust network protocol 2634 and build 167398 on Linux is the version Project Pulsar runs. Matching the protocol is what joining needs; Steam handles the update.
Is Project Pulsar up right now, and how steady is it?
Player one, Project Pulsar is offline as you read this, last spotted 5 days 13 hours ago. It was up 21% of the time over the last 7 full days: 35 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is Project Pulsar hosted?
The NA tag on Project Pulsar puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 45.45.237.89:28015.
The crowd
Where does Project Pulsar sit in the rankings?
Player hours over seven days give Project Pulsar #15,349 worldwide, #1,521 in North America, and the top 69% of ranked servers.
How many players are on Project Pulsar right now?
No connection to Project Pulsar: it is offline now, with the last check 5 days 13 hours ago. Over seven days, players averaged 0.
Connect
How do I join Project Pulsar?
Type client.connect 45.45.237.89:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.