LocalDev
Offline NA 45.48.132.9:28015 checked 9d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,300
- top 69% · #1560 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:15 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on LocalDev?
The game generates a procedural map for LocalDev.
What are the rules and settings on LocalDev?
No gather rate appears in the name of LocalDev. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on LocalDev?
The force wipe is the only wipe LocalDev takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 10 days 22 hours. A wipe once a month is set out in its tags.
What happens on LocalDev when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on LocalDev mean?
The server browser reads these tags from LocalDev: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include LocalDev?
These Rust Leaderboard lists count LocalDev among them: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Which Rust version is LocalDev running?
Rust network protocol 2634 and build 167781 on Windows is the version LocalDev runs. Matching the protocol is what joining needs; Steam handles the update.
Is LocalDev online right now, and how steady has it been?
Player one, LocalDev is offline as you read this, last spotted 9 days 21 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 18 October 2026 is when Rust Leaderboard first logged it.
Where in the world is LocalDev hosted?
The NA tag on LocalDev puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 45.48.132.9:28015 is its address.
Player count
Where does LocalDev sit in the rankings?
LocalDev takes #15,300 for the week's player hours and #1,560 in North America, with a spot in the top 69% of all ranked servers.
How many players are on LocalDev right now?
LocalDev is offline at the moment; the last sighting was 9 days 21 hours ago.
Connect
How do I join LocalDev?
Type client.connect 45.48.132.9:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.