S RUST #0 [TEST]
Offline EU 46.174.54.83:20520 checked 16d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,382
- top 71% · #2569 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:30 UTC23d ago | 0 | – | running | 0 |
| Thu 1 Oct, 21:13 UTC FW27d ago | 2 | halved by day 1 | 4.2 days | 0 |
| Tue 29 Sep, 00:03 UTC30d ago | 2 | held half | 2.9 days | 0 |
| Tue 22 Sep, 01:38 UTC37d ago | 0 | – | 6.9 days | 0 |
| Tue 15 Sep, 05:53 UTC44d ago | 0 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on S RUST #0 [TEST]?
The game generates a procedural map for S RUST #0 [TEST]: size 3,500, seed 210551. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on S RUST #0 [TEST]?
The name of S RUST #0 [TEST] carries no gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on S RUST #0 [TEST]?
There is no telling the next wipe on S RUST #0 [TEST]: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 23 days 8 hours is how long the current world has been up.
What happens on S RUST #0 [TEST] when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. 50% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.
Lists and filters
Who is behind S RUST #0 [TEST]?
A srust.io hostname appears on S RUST #0 [TEST] and on 2 other servers we track, which points to one operator.
What do the server tags on S RUST #0 [TEST] mean?
The server browser reads these tags from S RUST #0 [TEST]: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): Europe is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include S RUST #0 [TEST]?
These Rust Leaderboard lists count S RUST #0 [TEST] among them: Best EU Rust servers and Best modded Rust servers. Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is S RUST #0 [TEST] on?
The build behind S RUST #0 [TEST]: Rust network protocol 2634 and build 166652 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is S RUST #0 [TEST] up right now, and how steady is it?
No sign of S RUST #0 [TEST] right now, with 16 days since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is S RUST #0 [TEST] hosted?
In Europe, says S RUST #0 [TEST], with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 46.174.54.83:20520.
Player count
Where does S RUST #0 [TEST] sit in the rankings?
Seven-day player hours rank S RUST #0 [TEST] at #15,382 overall, #2,569 in Europe, and inside the top 71% of all ranked servers.
How many players are on S RUST #0 [TEST] right now?
No connection to S RUST #0 [TEST]: it is offline now, with the last check 16 days ago.
Getting in
How do I join S RUST #0 [TEST]?
Type client.connect 46.174.54.83:20520 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://srust.io for its website.
