1UP
11739servers on
Hi-score
61775players now
2UP
186fresh wipes · 3h
Player select Ready

In Rust We Trust

Online NA 47.219.122.30:28015 checked 12m ago

monthly wipes vanillamoddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 2
FPS
211
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 15h
since its last restart; the bar fills at a day
Rank
#9,391
top 42% · #1246 in NA
Last wipe · new game
25d ago
monthly schedule
Next wipe · continue?
7d 7h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
2 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
5 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
2 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
4 / 50

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on In Rust We Trust?

In Rust We Trust runs a procedural map of size 3,000 with seed 8762, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on In Rust We Trust?

No gather rate appears in the name of In Rust We Trust. The game's default applies: groups of 8 players at most. It plays as roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on In Rust We Trust?

The force wipe is the only wipe In Rust We Trust takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 25 days 18 hours. Its tags give a monthly wipe schedule.

What happens on In Rust We Trust when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 0 hours in.

Lists and filters

What do the server tags on In Rust We Trust mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^r (Roleplay): This server is for roleplay; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): North America is the region it appears under in the server browser are listed under In Rust We Trust. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include In Rust We Trust?

In Rust We Trust appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust roleplay leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is In Rust We Trust on?

Rust network protocol 2635 and build 168909 on Windows is the version In Rust We Trust runs. Matching the protocol is what joining needs; Steam handles the update.

Is In Rust We Trust online right now, and how steady has it been?

Player one, In Rust We Trust is online as you read this. The uptime figure puts the last restart at roughly 3 days 15 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 29 September 2026.

How well does In Rust We Trust perform?

205 server fps on average across the last 48 hours, never dropping below 135. At its peak the world carried 50,319 entities: buildings, deployables and the rest. The top memory figure was 2,150 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is In Rust We Trust hosted?

The NA tag on In Rust We Trust puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 47.219.122.30:28015 is its address.

Player count

Where does In Rust We Trust sit on the leaderboard?

Player hours over seven days give In Rust We Trust #9,391 worldwide, #1,246 in North America, and the top 42% of ranked servers.

How many players are on In Rust We Trust right now?

On In Rust We Trust, 0 players are in and 100 slots are on the board. Seven days back: an average of 0 players, a peak of 2.

Connect

How do I join In Rust We Trust?

Type client.connect 47.219.122.30:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/VAWZN2pDmJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^r,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Gameplay

^r
Roleplay This server is for roleplay.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.