TESTTTTT
Online 5.182.207.231:11000 checked 6m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 357
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 13m
- since its last restart; the bar fills at a day
- Rank
- #5,212
- top 23%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:53 UTC7h ago | – | – | running | 0 |
| Sat 10 Oct, 19:22 UTC18d ago | 1 | – | – | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC29d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC30d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TESTTTTT?
Size 4,500 and seed 2234235 define the game-generated procedural map on TESTTTTT. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on TESTTTTT?
TESTTTTT says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as hardcore, Facepunch at its hardest. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on TESTTTTT?
Because TESTTTTT's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.
What happens on TESTTTTT when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 33% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tag guide
What do the server tags on TESTTTTT mean?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^h (Hardcore): Facepunch's hardcore mode: survival is harsher and helpers are fewer; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags TESTTTTT publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TESTTTTT?
TESTTTTT appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Server facts
Which Rust version is TESTTTTT on?
The build behind TESTTTTT: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is TESTTTTT up right now, and how steady is it?
Player one, TESTTTTT is online as you read this. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does TESTTTTT perform?
Averaged over the last 48 hours, server fps was 300, with a low of 184. At its peak the world carried 370,840 entities: buildings, deployables and the rest. Memory use peaked at 9,874 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is TESTTTTT hosted?
Nothing about a region is published by TESTTTTT. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 5.182.207.231:11000 is its address.
The crowd
Where does TESTTTTT sit in the rankings?
Player hours over seven days put TESTTTTT at #5,212, among the top 23% of ranked servers.
How many players are on TESTTTTT right now?
Player one, TESTTTTT shows 0 players at this moment. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 10:00 UTC, with an average of 1 players.
Connect
How do I join TESTTTTT?
Type client.connect 5.182.207.231:11000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://rust-z.gamestores.app/.