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11869servers on
Hi-score
97045players now
2UP
396fresh wipes · 3h
Player select Ready

TESTTTTT

Online 5.182.207.231:11000 checked 6m ago

biweekly wipes moddedoxidepvehardcore

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak 1
FPS
357
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 13m
since its last restart; the bar fills at a day
Rank
#5,212
top 23%
Last wipe · new game
6h ago
biweekly schedule
Next wipe · continue?
7d 2h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 09:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 09:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
13d 16h
Thu 12 Nov, 08:53 UTC
27d 16h
Thu 26 Nov, 08:53 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
41d 16h
Thu 10 Dec, 08:53 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:53 UTC7h ago – – running 0
Sat 10 Oct, 19:22 UTC18d ago 1 – – 1
Thu 1 Oct, 18:23 UTC FW27d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC29d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC30d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]
EU · groups of 8+ · biweekly · 11 on average
8 / 100
RustNK - Custom Hardcore PvE, NPCs, Events & Quests
NA · no group limit · biweekly · 4 on average
4 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK
groups of 8+ · biweekly · 4 on average
4 / 25
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
groups of 8+ · biweekly · 3 on average
11 / 50
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
EU · no group limit · 1x · biweekly · 2 on average
2 / 50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
groups of 50+ · biweekly · 2 on average
1 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on TESTTTTT?

Size 4,500 and seed 2234235 define the game-generated procedural map on TESTTTTT. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on TESTTTTT?

TESTTTTT says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as hardcore, Facepunch at its hardest. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on TESTTTTT?

Because TESTTTTT's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.

What happens on TESTTTTT when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 33% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on TESTTTTT mean?

gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^h (Hardcore): Facepunch's hardcore mode: survival is harsher and helpers are fewer; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags TESTTTTT publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include TESTTTTT?

TESTTTTT appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server facts

Which Rust version is TESTTTTT on?

The build behind TESTTTTT: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is TESTTTTT up right now, and how steady is it?

Player one, TESTTTTT is online as you read this. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does TESTTTTT perform?

Averaged over the last 48 hours, server fps was 300, with a low of 184. At its peak the world carried 370,840 entities: buildings, deployables and the rest. Memory use peaked at 9,874 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is TESTTTTT hosted?

Nothing about a region is published by TESTTTTT. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 5.182.207.231:11000 is its address.

The crowd

Where does TESTTTTT sit in the rankings?

Player hours over seven days put TESTTTTT at #5,212, among the top 23% of ranked servers.

How many players are on TESTTTTT right now?

Player one, TESTTTTT shows 0 players at this moment. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 10:00 UTC, with an average of 1 players.

Connect

How do I join TESTTTTT?

Type client.connect 5.182.207.231:11000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://rust-z.gamestores.app/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^h
Hardcore Facepunch's hardcore mode: survival is harsher and helpers are fewer.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.