ZombieModsX5-10
Offline 5.252.103.130:35000 checked 11d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,295
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:40 UTC26d ago | 1 | – | running | 0 |
| Mon 21 Sep, 12:29 UTC37d ago | 1 | halved by day 2 | 11.3 days | 1 |
| Sun 20 Sep, 19:52 UTC38d ago | 3 | – | 0.7 days | 0 |
| Sat 19 Sep, 20:35 UTC39d ago | 3 | – | 1 days | 1 |
| Thu 17 Sep, 17:18 UTC41d ago | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ZombieModsX5-10?
Size 4,500 and seed 2050231722 define the game-generated procedural map on ZombieModsX5-10. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on ZombieModsX5-10?
No gather rate appears in the name of ZombieModsX5-10. The limit on a group is 10 players. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on ZombieModsX5-10?
The force wipe is the only wipe ZombieModsX5-10 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 16 hours. Monthly wipes are what the tags promise.
What happens on ZombieModsX5-10 when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 46 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1.5 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on ZombieModsX5-10 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts10 (Group limit): The team size limit is 10; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags ZombieModsX5-10 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include ZombieModsX5-10?
Best modded Rust servers and Rust zombie servers, ranked live are the Rust Leaderboard lists that include ZombieModsX5-10. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is ZombieModsX5-10 on?
Rust network protocol 2634 and build 167781 on Windows is the version ZombieModsX5-10 runs. Steam updates your game so it sits on the same protocol needed to join.
Is ZombieModsX5-10 online right now, and how steady has it been?
No sign of ZombieModsX5-10 right now, with 11 days 14 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is ZombieModsX5-10 hosted?
Nothing about a region is published by ZombieModsX5-10. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 5.252.103.130:35000.
Population
Where does ZombieModsX5-10 sit in the rankings?
Player hours over seven days put ZombieModsX5-10 at #15,295, among the top 70% of ranked servers.
How many players are on ZombieModsX5-10 right now?
Right now ZombieModsX5-10 is not online, and its last appearance was 11 days 14 hours ago.
Connect
How do I join ZombieModsX5-10?
In the Rust console (F1) enter client.connect 5.252.103.130:35000. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://xlgames.pro.
