Jimmcflee
Online EU 51.161.198.212:28000 checked 9m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 6
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8d 8h
- since its last restart; the bar fills at a day
- Rank
- #15,268
- top 68% · #2528 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Jimmcflee?
Jimmcflee runs a procedural map of size 2,000 with seed 1938561864, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Jimmcflee?
No gather rate appears in the name of Jimmcflee. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Jimmcflee?
Once a month Jimmcflee wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 27 days 19 hours. Monthly wipes are what the tags promise.
What happens on Jimmcflee when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on Jimmcflee mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe are the tags Jimmcflee publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Jimmcflee?
Jimmcflee appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is Jimmcflee running?
The build behind Jimmcflee: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Jimmcflee online right now, and how steady has it been?
Right now the lights are on at Jimmcflee. Going by the uptime it reports, the last restart was about 8 days 8 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 1 October 2026.
How well does Jimmcflee perform?
The 48-hour average is 5 server fps; the floor was 5. At its peak the world carried 16,543 entities: buildings, deployables and the rest. It drew up to 1,598 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Jimmcflee hosted?
Its EU tag places Jimmcflee in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.161.198.212:28000.
The crowd
Where does Jimmcflee sit on the leaderboard?
Jimmcflee takes #15,268 for the week's player hours and #2,528 in Europe, with a spot in the top 68% of all ranked servers.
How many players are on Jimmcflee right now?
0 players fill 50 slots on Jimmcflee right now. Over seven days, players averaged 0.
Connect
How do I join Jimmcflee?
In the Rust console (F1) enter client.connect 51.161.198.212:28000. Launch Rust from this page instead and it opens the game through Steam and joins for you.
