1UP
11791servers on
Hi-score
67584players now
2UP
129fresh wipes · 3h
Player select Ready

[AU] Facepunch 2

Online 51.161.199.230:28015 checked 12m ago

official monthly wipes vanilla

Stats

Players
8/ 250
3% full
Slots
242open
250 max players
7-day avg
7
7-day average · peak 14
FPS
183
server frames a second, the latest hour; the bar fills at 60
Uptime
8h 39m
since its last restart; the bar fills at a day
Rank
#1,216
top 5%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

30
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
13 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
2 / 100
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
3 / 75
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
5 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [AU] Facepunch 2?

Size 4,500 and seed 157227784 define the game-generated procedural map on [AU] Facepunch 2. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on [AU] Facepunch 2?

No gather rate appears in the name of [AU] Facepunch 2. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The in-game Official tab lists it. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [AU] Facepunch 2?

Wipes on [AU] Facepunch 2 come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 27 days 4 hours. A wipe once a month is set out in its tags.

What happens on [AU] Facepunch 2 when wipe day arrives?

At their busiest, its recent wipes averaged 30 players. The crowd on the latest wipe topped out 39 hours in.

Lists and filters

Who is behind [AU] Facepunch 2?

The same operator most likely runs them all: [AU] Facepunch 2 publishes a playrust.com hostname, as do 124 other servers we track.

What do the server tags on [AU] Facepunch 2 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are the tags [AU] Facepunch 2 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [AU] Facepunch 2?

[AU] Facepunch 2 appears on the following Rust Leaderboard lists: Rust tutorial servers, Oceania Rust servers by player count, Official Rust server leaderboard and Best vanilla Rust servers. You can find it through these server list filters: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server facts

Which Rust version is [AU] Facepunch 2 running?

The build behind [AU] Facepunch 2: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is [AU] Facepunch 2 up right now, and how steady is it?

Right now the lights are on at [AU] Facepunch 2. The uptime figure puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [AU] Facepunch 2 perform?

Averaged over the last 48 hours, server fps was 186, with a low of 149. Buildings, deployables and all the rest of the world took the entity count as high as 130,159. Memory use peaked at 5,966 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [AU] Facepunch 2 hosted?

Its name points to Oceania, and no region tag is published by [AU] Facepunch 2. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 51.161.199.230:28015 is its address.

Player count

Where does [AU] Facepunch 2 sit on the leaderboard?

Player hours for the week place [AU] Facepunch 2 at #1,216, in the top 5% of every ranked server.

How many players are on [AU] Facepunch 2 right now?

The live score is 8 players on [AU] Facepunch 2, out of 250 slots. Its average over the past week is 7 players, peaking at 14. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 9 players.

Connect

How do I join [AU] Facepunch 2?

In the Rust console (F1) enter client.connect 51.161.199.230:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slot count: 250.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.