1UP
11675servers on
Hi-score
46574players now
2UP
93fresh wipes · 3h
Player select Out

QUICK TEST

Offline EU 51.195.88.143:20520 checked 7h ago

moddedoxide

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
0
7-day average · peak 3
FPS
55
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 23m
since its last restart; the bar fills at a day
Rank
#6,471
top 29% · #1931 in EU
Last wipe · new game
7d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5221:0023:0014:0015:0017:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0023:0014:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UTC7d ago 0 – running 0
Sun 18 Oct, 18:42 UTC11d ago 2 halved by day 1 4.1 days 0
Sun 18 Oct, 09:19 UTC11d ago 3 – 0.4 days 0
Sat 17 Oct, 19:04 UTC12d ago 3 – 0.6 days 0
Sun 11 Oct, 08:47 UTC18d ago 1 halved by day 2 6.4 days 0
Sat 3 Oct, 02:07 UTC27d ago 0 – 8.3 days 0
Fri 25 Sep, 12:02 UTC34d ago 0 – 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
119 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 85 on average
5 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on QUICK TEST?

The game generates a procedural map for QUICK TEST: size 3,500, seed 2110746573. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on QUICK TEST?

The name of QUICK TEST carries no gather rate. Groups reach 40 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on QUICK TEST?

There is no telling the next wipe on QUICK TEST: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 5 hours.

What happens on QUICK TEST when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.5.

Tag guide

What do the server tags on QUICK TEST mean?

gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts40 (Group limit): The team size limit is 40; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags QUICK TEST publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include QUICK TEST?

These Rust Leaderboard lists count QUICK TEST among them: Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is QUICK TEST on?

Rust network protocol 2635 and build 168909 on Linux is what QUICK TEST runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is QUICK TEST online right now, and how steady has it been?

No sign of QUICK TEST right now, with 7 hours since it was last seen. About 5 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 131, or 78%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does QUICK TEST perform?

64 server fps on average across the last 48 hours, never dropping below 55. At its peak the world carried 45,710 entities: buildings, deployables and the rest. Memory use peaked at 2,189 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is QUICK TEST hosted?

In Europe, says QUICK TEST, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.195.88.143:20520.

Population

Where does QUICK TEST sit in the rankings?

Player hours over seven days give QUICK TEST #6,471 worldwide, #1,931 in Europe, and the top 29% of ranked servers.

How many players are on QUICK TEST right now?

No connection to QUICK TEST: it is offline now, with the last check 7 hours ago. Its average over the past week is 0 players, peaking at 3. The busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

Connect

How do I join QUICK TEST?

In the Rust console (F1) enter client.connect 51.195.88.143:20520. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/quickrust is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,EU,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players Slot count: 200.
ts40
Group limit The team size limit is 40.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.