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11696servers on
Hi-score
36352players now
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94fresh wipes · 3h
Player select Ready

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Online NA · us2 51.81.167.73:28015 checked 8m ago

monthly wipes moddedcarbon

Stats

Players
1/ 100
1% full
Slots
99open
100 max players
7-day avg
0
7-day average · peak 1
FPS
1000
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 36m
since its last restart; the bar fills at a day
Rank
#11,443
top 51% · #1343 in NA
Last wipe · new game
11d ago
monthly schedule
Next wipe · continue?
7d 16h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75103:0011:0022:0007:0015:0001:00

Hourly average and peak, UTC.

Server performance

02505007501k03:0011:0022:0007:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
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Hempville 420 No Kos Low Decay / Limited PvP
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10 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
0 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
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[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Size 4,500 and seed 94560357 define the game-generated procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No gather rate appears in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

From the force wipe comes the estimate for [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 11 days 5 hours is how long the current world has been up. Monthly wipes are what the tags promise.

Tags

Who is behind [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No other server we track uses the phrinj.com hostname that [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes.

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus2 (Region code): Region code: us2; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): The server browser lists it under North America are the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include [SEA]128Hz|phrinj|PVP/RP|Vanilla+. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

Which Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ running?

Rust network protocol 2635 and build 168909 on Linux is the version [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. Matching the protocol is what joining needs; Steam handles the update.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online right now, and how steady has it been?

Right now the lights are on at [SEA]128Hz|phrinj|PVP/RP|Vanilla+. About 1 hours ago is when it last restarted, judged by the uptime it reports. The last 3 full days saw it online for 63 of 72 hours, 88% of the time. Rust Leaderboard logged it for the first time on 25 October 2026.

How well does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ perform?

Averaged over the last 48 hours, server fps was 998, with a low of 988. Buildings, deployables and all the rest of the world took the entity count as high as 120,808. The top memory figure was 4,755 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hosted?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is listed in North America under its NA tag, with us2 as the region code. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 51.81.167.73:28015.

Player count

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit in the rankings?

Player hours over seven days give [SEA]128Hz|phrinj|PVP/RP|Vanilla+ #11,443 worldwide, #1,343 in North America, and the top 51% of ranked servers.

How many players are on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ right now?

The live score is 1 players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, out of 100 slots. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 1 players.

Getting in

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Type client.connect 51.81.167.73:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 for its website.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rus2
Region code Region code: us2.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.