1UP
11674servers on
Hi-score
57845players now
2UP
99fresh wipes · 3h
Player select Out

4Netplayers MrWolfCommunity

Offline 51.89.172.53:27200 checked 18h ago

monthly wipes moddedoxide

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak 2
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 11h
since its last restart; the bar fills at a day
Rank
#12,231
top 55%
Last wipe · new game
2d ago
monthly schedule
Next wipe · continue?
8d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5211:0017:0023:0004:0010:0016:00

Hourly average and peak, UTC.

Server performance

01020304011:0017:0023:0004:0010:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

19.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

8d 8h
Thu 5 Nov, 19:00 UTC
FW
36d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC2d ago 2 – running 0
Tue 6 Oct, 13:18 UTC21d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
125 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
52 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 62 on average
180 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 61 on average
373 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
32 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on 4Netplayers MrWolfCommunity?

Size 3,750 and seed 1173896604 define the game-generated procedural map on 4Netplayers MrWolfCommunity. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on 4Netplayers MrWolfCommunity?

The name of 4Netplayers MrWolfCommunity carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on 4Netplayers MrWolfCommunity?

Once a month 4Netplayers MrWolfCommunity wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 2 days 7 hours. A wipe once a month is set out in its tags.

What happens on 4Netplayers MrWolfCommunity when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. 36 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 10.

Tags

What do the server tags on 4Netplayers MrWolfCommunity mean?

The server browser reads these tags from 4Netplayers MrWolfCommunity: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include 4Netplayers MrWolfCommunity?

These Rust Leaderboard lists count 4Netplayers MrWolfCommunity among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

About the server

Which Rust version is 4Netplayers MrWolfCommunity on?

Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers MrWolfCommunity runs. Steam updates your game so it sits on the same protocol needed to join.

Is 4Netplayers MrWolfCommunity up right now, and how steady is it?

Player one, 4Netplayers MrWolfCommunity is offline as you read this, last spotted 18 hours ago. The uptime figure puts the last restart at roughly 35 hours ago. It was up 86% of the time over the last 7 full days: 144 of 168 hours on. The first record Rust Leaderboard has of it is 6 October 2026.

How well does 4Netplayers MrWolfCommunity perform?

Averaged over the last 48 hours, server fps was 30, with a low of 29. Up to 83,300 entities were in play, buildings and deployables among them. It drew up to 3,174 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is 4Netplayers MrWolfCommunity hosted?

No region is published by 4Netplayers MrWolfCommunity. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 51.89.172.53:27200.

Player count

Where does 4Netplayers MrWolfCommunity sit on the leaderboard?

Player hours over seven days put 4Netplayers MrWolfCommunity at #12,231, among the top 55% of ranked servers.

How many players are on 4Netplayers MrWolfCommunity right now?

No connection to 4Netplayers MrWolfCommunity: it is offline now, with the last check 18 hours ago. Seven days back: an average of 0 players, a peak of 2. Peak activity over the last 48 hours came at 16:00 UTC, with an average of 1 players.

Getting in

How do I join 4Netplayers MrWolfCommunity?

In the Rust console (F1) enter client.connect 51.89.172.53:27200. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.