1UP
11841servers on
Hi-score
73926players now
2UP
221fresh wipes · 3h
Player select Ready

[EU] SINMAS STAGING Livestock

Online 54.36.179.224:28015 checked 9m ago

vanillamoddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
30m
since its last restart; the bar fills at a day
Rank
#6,947
top 31%
Last wipe · new game
2h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75114:0023:0008:0017:0003:0012:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304014:0023:0008:0017:0003:0012:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:26 UTC2h ago – – running 0
Wed 28 Oct, 10:59 UTC1d ago – – – 0
Tue 27 Oct, 15:03 UTC1d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC42d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
88 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
274 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
108 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on [EU] SINMAS STAGING Livestock?

Size 3,400 and seed 1337 define the game-generated procedural map on [EU] SINMAS STAGING Livestock. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.

What are the rules and settings on [EU] SINMAS STAGING Livestock?

[EU] SINMAS STAGING Livestock says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on [EU] SINMAS STAGING Livestock?

There is no telling the next wipe on [EU] SINMAS STAGING Livestock: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 hours.

What happens on [EU] SINMAS STAGING Livestock when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours in, the crowd hit its peak. 33% of its recent wipes held more than half the peak all the way to the next wipe. Day 3 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on [EU] SINMAS STAGING Livestock mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2636 (Protocol): Join only if your game is on protocol 2636; cs169635 (Build): It runs game build 169635; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are the tags [EU] SINMAS STAGING Livestock publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [EU] SINMAS STAGING Livestock?

Best EU Rust servers and Best modded Rust servers are the Rust Leaderboard lists that include [EU] SINMAS STAGING Livestock. Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server facts

Which Rust version is [EU] SINMAS STAGING Livestock running?

Rust network protocol 2636 and build 169635 on Linux is what [EU] SINMAS STAGING Livestock runs. Matching the protocol is what joining needs; Steam handles the update.

Is [EU] SINMAS STAGING Livestock online right now, and how steady has it been?

Player one, [EU] SINMAS STAGING Livestock is online as you read this. Going by the uptime it reports, the last restart was about 30 minutes ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [EU] SINMAS STAGING Livestock perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Up to 83,000 entities were in play, buildings and deployables among them. The top memory figure was 2,396 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [EU] SINMAS STAGING Livestock hosted?

No region tag comes from [EU] SINMAS STAGING Livestock, but Europe is where its name points. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 54.36.179.224:28015.

Population

Where does [EU] SINMAS STAGING Livestock sit on the leaderboard?

Player hours for the week place [EU] SINMAS STAGING Livestock at #6,947, in the top 31% of every ranked server.

How many players are on [EU] SINMAS STAGING Livestock right now?

0 players fill 50 slots on [EU] SINMAS STAGING Livestock right now. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.

Getting in

How do I join [EU] SINMAS STAGING Livestock?

In the Rust console (F1) enter client.connect 54.36.179.224:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://sinmas.eu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2636
Protocol Join only if your game is on protocol 2636.
cs169635
Build It runs game build 169635.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.