Stats
- Players
- 2/ 400
- 0% full
- Slots
- 398open
- 400 max players
- 7-day avg
- 7
- 7-day average · peak 23
- FPS
- 233
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 42m
- since its last restart; the bar fills at a day
- Rank
- #1,164
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW26d ago | 390+60 queue | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [EU East] Facepunch 1?
Size 4,500 and seed 1656653964 define the game-generated procedural map on [EU East] Facepunch 1. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [EU East] Facepunch 1?
No gather rate appears in the name of [EU East] Facepunch 1. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. You will find it under Official in the game. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on [EU East] Facepunch 1?
Once a month [EU East] Facepunch 1 wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 26 days 15 hours. A wipe once a month is set out in its tags.
What happens on [EU East] Facepunch 1 when wipe day arrives?
At their busiest, its recent wipes averaged 390 players. At its latest peak, 2 hours after the wipe, the queue held 60 more.
Tags
Who is behind [EU East] Facepunch 1?
124 other servers we track share this playrust.com hostname with [EU East] Facepunch 1, so one operator most likely runs them all.
What do the server tags on [EU East] Facepunch 1 mean?
Read by the game's server browser, official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under [EU East] Facepunch 1. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [EU East] Facepunch 1?
[EU East] Facepunch 1 appears on the following Rust Leaderboard lists: Rust tutorial servers, Best EU Rust servers, Official Rust server leaderboard and Best vanilla Rust servers. Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only are the filters that surface it on the server list.
About the server
Which Rust version is [EU East] Facepunch 1 running?
Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 1 runs. Steam updates your game so it sits on the same protocol needed to join.
Is [EU East] Facepunch 1 up right now, and how steady is it?
Right now the lights are on at [EU East] Facepunch 1. Going by the uptime it reports, the last restart was about 19 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [EU East] Facepunch 1 perform?
Averaged over the last 48 hours, server fps was 229, with a low of 194. At its peak the world carried 134,445 entities: buildings, deployables and the rest. The top memory figure was 6,033 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [EU East] Facepunch 1 hosted?
The name of [EU East] Facepunch 1 points to Europe, though it publishes no region tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 57.128.211.28:28020.
Player count
Where does [EU East] Facepunch 1 sit in the rankings?
Player hours for the week place [EU East] Facepunch 1 at #1,164, in the top 5% of every ranked server.
How many players are on [EU East] Facepunch 1 right now?
2 players fill 400 slots on [EU East] Facepunch 1 right now. 23 was the high point over seven days, with 7 players on average. In the last 48 hours, 17:00 UTC drew the highest average: 15 players.
How to join
How do I join [EU East] Facepunch 1?
Type client.connect 57.128.211.28:28020 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
