1UP
11649servers on
Hi-score
42065players now
2UP
106fresh wipes · 3h
Player select Ready

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 8m ago

2x weekly wipes vanillamoddedoxide

Stats

Players
0/ 300
0% full
Slots
300open
300 max players
7-day avg
4
7-day average · peak 22
FPS
133
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 00m
since its last restart; the bar fills at a day
Rank
#1,551
top 7% · #621 in EU
Last wipe · new game
6d ago
weekly schedule
Next wipe · continue?
10h
Fri 30 Oct, 14:59 UTC

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 10h. Every Friday at 14:59 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

10h
Fri 30 Oct, 14:59 UTC
6d 14h
Thu 5 Nov, 19:00 UTC
FW
7d 10h
Fri 6 Nov, 14:59 UTC
14d 10h
Fri 13 Nov, 14:59 UTC
21d 10h
Fri 20 Nov, 14:59 UTC
28d 10h
Fri 27 Nov, 14:59 UTC
34d 14h
Thu 3 Dec, 19:00 UTC
FW
35d 10h
Fri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 22 – running 0
Fri 16 Oct, 14:59 UTC13d ago 20 halved by day 3 7 days 0
Fri 9 Oct, 14:59 UTC20d ago 10 halved by day 6 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC34d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC41d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 340 on average
146 / 210
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 321 on average
10 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 292 on average
40 / 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 290 on average
30 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 220 on average
30 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 132 on average
2 / 700

Quick answers

from the figures on this page

Settings and map

Which map is loaded on CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Custom Map.

What are the rules and settings on CYBERSHOKE | #1 Vanilla (x2)?

Count on 2x gathering on CYBERSHOKE | #1 Vanilla (x2): the name is the giveaway. 24 players is the group cap. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Vanilla is what it calls itself: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) runs every Friday at 14:59 UTC wipes. Come Friday 30 October at 14:59 UTC, its next wipe is due. 6 days 13 hours is how long the current world has been up. Once a week is the wipe schedule its tags give.

What happens on CYBERSHOKE | #1 Vanilla (x2) when wipe day arrives?

At their busiest, its recent wipes averaged 17 players. The crowd on the latest wipe topped out 26 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 3 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on CYBERSHOKE | #1 Vanilla (x2) mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): It holds 300 slots; ts24 (Group limit): You can have up to 24 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): Europe is the region it appears under in the server browser are listed under CYBERSHOKE | #1 Vanilla (x2). From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server facts

Which Rust version is CYBERSHOKE | #1 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. Steam updates your game so it sits on the same protocol needed to join.

Is CYBERSHOKE | #1 Vanilla (x2) online right now, and how steady has it been?

Right now the lights are on at CYBERSHOKE | #1 Vanilla (x2). About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does CYBERSHOKE | #1 Vanilla (x2) perform?

144 server fps on average across the last 48 hours, never dropping below 114. Buildings, deployables and all the rest of the world took the entity count as high as 101,667. It drew up to 3,240 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is CYBERSHOKE | #1 Vanilla (x2) hosted?

In Europe, says CYBERSHOKE | #1 Vanilla (x2), with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 62.122.215.125:28015 is its address.

Population

Where does CYBERSHOKE | #1 Vanilla (x2) sit in the rankings?

CYBERSHOKE | #1 Vanilla (x2) takes #1,551 for the week's player hours and #621 in Europe, with a spot in the top 7% of all ranked servers.

How many players are on CYBERSHOKE | #1 Vanilla (x2) right now?

0 players fill 300 slots on CYBERSHOKE | #1 Vanilla (x2) right now. Its average over the past week is 4 players, peaking at 22. Peak activity over the last 48 hours came at 16:00 UTC, with an average of 3 players.

Connect

How do I join CYBERSHOKE | #1 Vanilla (x2)?

In the Rust console (F1) enter client.connect 62.122.215.125:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://cybershoke.net/rust for its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players It holds 300 slots.
ts24
Group limit You can have up to 24 per team.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.