1UP
11857servers on
Hi-score
101834players now
2UP
547fresh wipes · 3h
Player select Ready

CYBERSHOKE | #2 Vanilla (x2)

Online EU 62.122.215.125:28020 checked 9m ago

2x weekly wipes vanillamoddedoxide

Stats

Players
1/ 200
0% full
Slots
199open
200 max players
7-day avg
1
7-day average · peak 8
FPS
145
server frames a second, the latest hour; the bar fills at 60
Uptime
15h 00m
since its last restart; the bar fills at a day
Rank
#2,607
top 12% · #998 in EU
Last wipe · new game
6d ago
weekly schedule
Next wipe · continue?
18h
Fri 30 Oct, 14:59 UTC

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 18h. Every Friday at 14:59 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

18h
Fri 30 Oct, 14:59 UTC
6d 23h
Thu 5 Nov, 19:00 UTC
FW
7d 18h
Fri 6 Nov, 14:59 UTC
14d 18h
Fri 13 Nov, 14:59 UTC
21d 18h
Fri 20 Nov, 14:59 UTC
28d 18h
Fri 27 Nov, 14:59 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW
35d 18h
Fri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 5 – running 1
Fri 16 Oct, 14:59 UTC13d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 14:58 UTC20d ago 7 halved by day 4 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 11 halved by day 3 7 days 0
Fri 25 Sep, 14:59 UTC34d ago 8 halved by day 5 7 days 1
Fri 18 Sep, 14:59 UTC41d ago 9 halved by day 2 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 335 on average
696 / 820
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 318 on average
107 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 286 on average
139 / 200
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 285 on average
228 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
44 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 131 on average
15 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on CYBERSHOKE | #2 Vanilla (x2)?

The game generates a procedural map for CYBERSHOKE | #2 Vanilla (x2): size 3,500, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on CYBERSHOKE | #2 Vanilla (x2)?

Count on 2x gathering on CYBERSHOKE | #2 Vanilla (x2): the name is the giveaway. The limit on a group is 24 players. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on CYBERSHOKE | #2 Vanilla (x2)?

CYBERSHOKE | #2 Vanilla (x2) runs every Friday at 14:59 UTC wipes. Come Friday 30 October at 14:59 UTC, its next wipe is due. This world has been running since 6 days 4 hours. Once a week is the wipe schedule its tags give.

What happens on CYBERSHOKE | #2 Vanilla (x2) when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe topped out 22 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.

Tag guide

What do the server tags on CYBERSHOKE | #2 Vanilla (x2) mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts24 (Group limit): The team size limit is 24; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): Europe is the region it appears under in the server browser are listed under CYBERSHOKE | #2 Vanilla (x2). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include CYBERSHOKE | #2 Vanilla (x2)?

These Rust Leaderboard lists count CYBERSHOKE | #2 Vanilla (x2) among them: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server facts

Which Rust version is CYBERSHOKE | #2 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #2 Vanilla (x2) runs. Matching the protocol is what joining needs; Steam handles the update.

Is CYBERSHOKE | #2 Vanilla (x2) up right now, and how steady is it?

CYBERSHOKE | #2 Vanilla (x2) is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 15 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does CYBERSHOKE | #2 Vanilla (x2) perform?

Averaged over the last 48 hours, server fps was 188, with a low of 145. Buildings, deployables and all the rest of the world took the entity count as high as 75,873. The top memory figure was 2,840 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is CYBERSHOKE | #2 Vanilla (x2) hosted?

In Europe, says CYBERSHOKE | #2 Vanilla (x2), with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 62.122.215.125:28020.

Player count

Where does CYBERSHOKE | #2 Vanilla (x2) sit on the leaderboard?

Seven-day player hours rank CYBERSHOKE | #2 Vanilla (x2) at #2,607 overall, #998 in Europe, and inside the top 12% of all ranked servers.

How many players are on CYBERSHOKE | #2 Vanilla (x2) right now?

The live score is 1 players on CYBERSHOKE | #2 Vanilla (x2), out of 200 slots. 8 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 12:00 UTC, averaging 3 players.

Connect

How do I join CYBERSHOKE | #2 Vanilla (x2)?

Type client.connect 62.122.215.125:28020 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://cybershoke.net/rust is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 slots.
ts24
Group limit The team size limit is 24.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.