CYBERSHOKE | #3 Vanilla (x2)
Online EU 62.122.215.125:28025 checked 7m ago
Stats
- Players
- 0/ 300
- 0% full
- Slots
- 300open
- 300 max players
- 7-day avg
- 1
- 7-day average · peak 12
- FPS
- 153
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 13m
- since its last restart; the bar fills at a day
- Rank
- #2,706
- top 12% · #1039 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 14:59 UTC, in 3d 11h. Every Monday at 14:59 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:59 UTC3d ago | 12 | – | running | 1 |
| Mon 19 Oct, 15:00 UTC10d ago | 4 | held half | 7 days | 0 |
| Mon 12 Oct, 15:00 UTC17d ago | 7 | halved by day 4 | 7 days | 2 |
| Mon 5 Oct, 14:59 UTC24d ago | 3 | held half | 7 days | 1 |
| Mon 28 Sep, 15:00 UTC31d ago | 9 | halved by day 3 | 7 days | 1 |
| Mon 21 Sep, 15:00 UTC38d ago | 5 | held half | 7 days | 0 |
| Mon 14 Sep, 15:00 UTC45d ago | 7 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on CYBERSHOKE | #3 Vanilla (x2)?
The game generates a procedural map for CYBERSHOKE | #3 Vanilla (x2): size 4,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Custom Map.
What are the rules and settings on CYBERSHOKE | #3 Vanilla (x2)?
Gather rates here sit at 2x — CYBERSHOKE | #3 Vanilla (x2) says so in its own name. The limit on a group is 24 players. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on CYBERSHOKE | #3 Vanilla (x2)?
The wipe rhythm on CYBERSHOKE | #3 Vanilla (x2) is every Monday at 14:59 UTC. Monday 2 November at 14:59 UTC is the date its next wipe is due. 3 days 12 hours is how long the current world has been up. Once a week is the wipe schedule its tags give.
What happens on CYBERSHOKE | #3 Vanilla (x2) when wipe day arrives?
Its recent wipes drew an average of 8 players at peak. On the latest wipe, 25 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 60% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.5.
Lists and filters
What do the server tags on CYBERSHOKE | #3 Vanilla (x2) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts24 (Group limit): You can have up to 24 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): The server browser lists it under Europe are the tags CYBERSHOKE | #3 Vanilla (x2) publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include CYBERSHOKE | #3 Vanilla (x2)?
CYBERSHOKE | #3 Vanilla (x2) appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server facts
Which Rust version is CYBERSHOKE | #3 Vanilla (x2) on?
The build behind CYBERSHOKE | #3 Vanilla (x2): Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is CYBERSHOKE | #3 Vanilla (x2) online right now, and how steady has it been?
CYBERSHOKE | #3 Vanilla (x2) is up, live and reachable this moment. About 22 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does CYBERSHOKE | #3 Vanilla (x2) perform?
147 server fps on average across the last 48 hours, never dropping below 44. Up to 104,751 entities were in play, buildings and deployables among them. It drew up to 3,951 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is CYBERSHOKE | #3 Vanilla (x2) hosted?
The EU tag on CYBERSHOKE | #3 Vanilla (x2) puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 62.122.215.125:28025.
The crowd
Where does CYBERSHOKE | #3 Vanilla (x2) sit in the rankings?
CYBERSHOKE | #3 Vanilla (x2) takes #2,706 for the week's player hours and #1,039 in Europe, with a spot in the top 12% of all ranked servers.
How many players are on CYBERSHOKE | #3 Vanilla (x2) right now?
On CYBERSHOKE | #3 Vanilla (x2), 0 players are in and 300 slots are on the board. Seven days back: an average of 1 players, a peak of 12. The busiest point in the last 48 hours was 16:00 UTC, averaging 4 players.
How to join
How do I join CYBERSHOKE | #3 Vanilla (x2)?
Type client.connect 62.122.215.125:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://cybershoke.net/rust is its website.
