ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Online EU · ger 62.83.16.220:28015 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 123
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 17h 04m
- since its last restart; the bar fills at a day
- Rank
- #3,109
- top 14% · #1167 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The game generates a procedural map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: size 3,500, seed 1541797379. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Once a month ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 5 hours. A wipe once a month is set out in its tags.
What happens on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly when wipe day arrives?
The average peak across its recent wipes is 3 players. On the latest wipe, 23 hours in, the crowd hit its peak.
Tags
What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rger (Region code): The region is given as ger; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser it sits under Europe are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appears on the following Rust Leaderboard lists: Best EU Rust servers, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server facts
Which Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?
Rust network protocol 2635 and build 168909 on Linux is the version ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. Steam updates your game so it sits on the same protocol needed to join.
Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online right now, and how steady has it been?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 17 hours ago. It was up 86% of the time over the last 7 full days: 144 of 168 hours on. The first record Rust Leaderboard has of it is 15 September 2026.
How well does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly perform?
101 server fps on average across the last 48 hours, never dropping below 70. Buildings, deployables and all the rest of the world took the entity count as high as 80,656. It drew up to 4,040 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hosted?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is listed in Europe under its EU tag, with ger as the region code. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 62.83.16.220:28015.
Player count
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly sit on the leaderboard?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly takes #3,109 for the week's player hours and #1,167 in Europe, with a spot in the top 14% of all ranked servers.
How many players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now?
0 players fill 50 slots on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now. Seven days back: an average of 1 players, a peak of 6. In the last 48 hours, 21:00 UTC drew the highest average: 3 players.
Connect
How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
In the Rust console (F1) enter client.connect 62.83.16.220:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/fAxbJ6g5Hf is its website.
