1UP
11717servers on
Hi-score
54071players now
2UP
134fresh wipes · 3h
Player select Ready

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 10m ago

monthly wipes moddedcarbonpve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
1
7-day average · peak 6
FPS
123
server frames a second, the latest hour; the bar fills at 60
Uptime
17h 04m
since its last restart; the bar fills at a day
Rank
#3,109
top 14% · #1167 in EU
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 18h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
36d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
19 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
20 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
28 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
24 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
11 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 16 on average
9 / 75

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The game generates a procedural map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: size 3,500, seed 1541797379. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Once a month ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 5 hours. A wipe once a month is set out in its tags.

What happens on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly when wipe day arrives?

The average peak across its recent wipes is 3 players. On the latest wipe, 23 hours in, the crowd hit its peak.

Tags

What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rger (Region code): The region is given as ger; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser it sits under Europe are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appears on the following Rust Leaderboard lists: Best EU Rust servers, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.

Server facts

Which Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is the version ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. Steam updates your game so it sits on the same protocol needed to join.

Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online right now, and how steady has it been?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 17 hours ago. It was up 86% of the time over the last 7 full days: 144 of 168 hours on. The first record Rust Leaderboard has of it is 15 September 2026.

How well does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly perform?

101 server fps on average across the last 48 hours, never dropping below 70. Buildings, deployables and all the rest of the world took the entity count as high as 80,656. It drew up to 4,040 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hosted?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is listed in Europe under its EU tag, with ger as the region code. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 62.83.16.220:28015.

Player count

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly sit on the leaderboard?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly takes #3,109 for the week's player hours and #1,167 in Europe, with a spot in the top 14% of all ranked servers.

How many players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now?

0 players fill 50 slots on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly right now. Seven days back: an average of 1 players, a peak of 6. In the last 48 hours, 21:00 UTC drew the highest average: 3 players.

Connect

How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

In the Rust console (F1) enter client.connect 62.83.16.220:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/fAxbJ6g5Hf is its website.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$rger
Region code The region is given as ger.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.