1UP
11730servers on
Hi-score
70266players now
2UP
128fresh wipes · 3h
Player select Ready

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 12m ago

monthly wipes moddedoxide

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
0
7-day average · peak 2
FPS
201
server frames a second, the latest hour; the bar fills at 60
Uptime
23h 58m
since its last restart; the bar fills at a day
Rank
#5,488
top 25% · #918 in NA
Last wipe · new game
12d ago
monthly schedule
Next wipe · continue?
8d 6h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

8d 6h
Thu 5 Nov, 19:00 UTC
FW
36d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC12d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW26d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC40d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
5 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
5 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
4 / 1000
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 2 on average
1 / 50
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
2 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
1 / 50

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The game generates a procedural map for [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: size 4,500, seed 31234. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The force wipe is the only wipe [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 12 days 7 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY when wipe day arrives?

Its recent wipes drew an average of 3 players at peak. On the latest wipe, 10 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.

Tag guide

Who is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The hzn.gg hostname on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY also turns up on 1 other server we track, which points to a shared operator.

What do the server tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY mean?

gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America are the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

Which Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY on?

The build behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY online right now, and how steady has it been?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is up, live and reachable this moment. The uptime figure puts the last restart at roughly 23 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY perform?

The 48-hour average is 203 server fps; the floor was 170. Up to 124,215 entities were in play, buildings and deployables among them. It drew up to 5,903 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY hosted?

In North America, says [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 64.140.169.51:28015.

Player count

Where does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY sit in the rankings?

Player hours over seven days give [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY #5,488 worldwide, #918 in North America, and the top 25% of ranked servers.

How many players are on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY right now?

The live score is 0 players on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, out of 75 slots. 2 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 1 players.

Connect

How do I join [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

In the Rust console (F1) enter client.connect 64.140.169.51:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/nNrtKd8vF4.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp75
Max players Slot count: 75.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.