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Hi-score
56761players now
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UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 27d ago

moddedcarbon

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,822
top 70%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC27d ago 0 – running 0
Tue 29 Sep, 09:18 UTC28d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC29d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC30d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC31d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC31d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC32d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC33d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC34d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC35d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
12 / 200
26 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 13 on average
16 / 400
RustGames.gg | Rustcraft Lucky Pillars
NA · groups of 100+ · 1 on average
13 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 7 on average
12 / 100
614 / 700

Quick answers

from the figures on this page

How it plays

Which map is loaded on UKN.GG - US Training Grounds - Medium I?

The game generates a procedural map for UKN.GG - US Training Grounds - Medium I: size 6,000, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: UKN Map.

What are the rules and settings on UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I says nothing in its name about a gather rate. 500 players is the group cap. battle royale, parkour, Bedwars and arenas: that is minigames & battle royale. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on UKN.GG - US Training Grounds - Medium I?

No next wipe can be pinned down on UKN.GG - US Training Grounds - Medium I, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 14 hours.

What happens on UKN.GG - US Training Grounds - Medium I when wipe day arrives?

The average peak across its recent wipes is 9 players. The crowd on the latest wipe topped out 0 hours in.

Tags

Who is behind UKN.GG - US Training Grounds - Medium I?

A ukn.gg hostname appears on UKN.GG - US Training Grounds - Medium I and on 14 other servers we track, which points to one operator.

What do the server tags on UKN.GG - US Training Grounds - Medium I mean?

The server browser reads these tags from UKN.GG - US Training Grounds - Medium I: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts500 (Group limit): You can have up to 500 per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include UKN.GG - US Training Grounds - Medium I?

These Rust Leaderboard lists count UKN.GG - US Training Grounds - Medium I among them: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server facts

Which Rust version is UKN.GG - US Training Grounds - Medium I running?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is UKN.GG - US Training Grounds - Medium I up right now, and how steady is it?

Player one, UKN.GG - US Training Grounds - Medium I is offline as you read this, last spotted 27 days 10 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is UKN.GG - US Training Grounds - Medium I hosted?

Its name points to North America, and no region tag is published by UKN.GG - US Training Grounds - Medium I. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 64.40.8.157:28014.

Population

Where does UKN.GG - US Training Grounds - Medium I sit on the leaderboard?

Player hours for the week place UKN.GG - US Training Grounds - Medium I at #16,822, in the top 70% of every ranked server.

How many players are on UKN.GG - US Training Grounds - Medium I right now?

Right now UKN.GG - US Training Grounds - Medium I is not online, and its last appearance was 27 days 10 hours ago.

How to join

How do I join UKN.GG - US Training Grounds - Medium I?

In the Rust console (F1) enter client.connect 64.40.8.157:28014. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts500
Group limit You can have up to 500 per team.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.