LoyalFriends
Online 65.109.155.79:28015 checked 9m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 104
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 00m
- since its last restart; the bar fills at a day
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:32 UTC FW27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on LoyalFriends?
LoyalFriends runs a procedural map of size 4,500 with seed 2147483647, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on LoyalFriends?
No gather rate appears in the name of LoyalFriends. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on LoyalFriends?
Wipes on LoyalFriends come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 27 days 13 hours. A wipe once a month is set out in its tags.
What happens on LoyalFriends when wipe day arrives?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on LoyalFriends mean?
The server browser reads these tags from LoyalFriends: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include LoyalFriends?
Best modded Rust servers are the Rust Leaderboard lists that include LoyalFriends. You can find it through these server list filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is LoyalFriends running?
Rust network protocol 2635 and build 168909 on Linux is what LoyalFriends runs. Matching the protocol is what joining needs; Steam handles the update.
Is LoyalFriends online right now, and how steady has it been?
Player one, LoyalFriends is online as you read this. The uptime figure puts the last restart at roughly 3 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does LoyalFriends perform?
The 48-hour average is 98 server fps; the floor was 68. Buildings, deployables and all the rest of the world took the entity count as high as 124,416. It drew up to 4,238 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is LoyalFriends hosted?
On region, LoyalFriends publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 65.109.155.79:28015.
Player count
Where does LoyalFriends sit on the leaderboard?
Player hours over seven days put LoyalFriends at #15,338, among the top 69% of ranked servers.
How many players are on LoyalFriends right now?
On LoyalFriends, 0 players are in and 100 slots are on the board. Its average over the past week is 0 players.
Getting in
How do I join LoyalFriends?
In the Rust console (F1) enter client.connect 65.109.155.79:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://h0lysp4nk.com for its website.