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FGG - Experiment 49

Online NA 66.51.98.57:28005 checked 15m ago

monthly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
7d 15h
since its last restart; the bar fills at a day
Rank
#15,270
top 69% · #1491 in NA
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
6d 13h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

0246806:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
34d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC27d ago 2 – running 0
Wed 30 Sep, 22:46 UTC29d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC33d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
7 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
2 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
0 / 50

Quick answers

from the figures on this page

How it plays

Which map is loaded on FGG - Experiment 49?

Size 3,000 and seed 1609848817 define the game-generated procedural map on FGG - Experiment 49. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on FGG - Experiment 49?

No gather rate appears in the name of FGG - Experiment 49. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on FGG - Experiment 49?

The force wipe is the only wipe FGG - Experiment 49 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 23 hours. A wipe once a month is set out in its tags.

What happens on FGG - Experiment 49 when wipe day arrives?

Its recent wipes drew an average of 3 players at peak. The crowd on the latest wipe topped out 1 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 2.

Lists and filters

What do the server tags on FGG - Experiment 49 mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser are listed under FGG - Experiment 49. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include FGG - Experiment 49?

FGG - Experiment 49 appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is FGG - Experiment 49 running?

Rust network protocol 2634 and build 167781 on Linux is the version FGG - Experiment 49 runs. Steam updates your game so it sits on the same protocol needed to join.

Is FGG - Experiment 49 online right now, and how steady has it been?

FGG - Experiment 49 is up, live and reachable this moment. About 7 days 15 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 16 September 2026.

How well does FGG - Experiment 49 perform?

The 48-hour average is 5 server fps; the floor was 5. At its peak the world carried 45,384 entities: buildings, deployables and the rest. Memory use peaked at 2,335 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is FGG - Experiment 49 hosted?

In North America, says FGG - Experiment 49, with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 66.51.98.57:28005.

The crowd

Where does FGG - Experiment 49 sit in the rankings?

Player hours over seven days give FGG - Experiment 49 #15,270 worldwide, #1,491 in North America, and the top 69% of ranked servers.

How many players are on FGG - Experiment 49 right now?

On FGG - Experiment 49, 0 players are in and 50 slots are on the board. A seven-day average of 0 players is the score here.

How to join

How do I join FGG - Experiment 49?

Type client.connect 66.51.98.57:28005 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.