1UP
11667servers on
Hi-score
48316players now
2UP
118fresh wipes · 3h
Player select Ready

foosville

Online 66.51.98.74:28020 checked 7m ago

monthly wipes moddedoxidepremium

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
6
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 17h
since its last restart; the bar fills at a day
Rank
#15,335
top 69%
Last wipe · new game
25d ago
monthly schedule
Next wipe · continue?
7d 9h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

0246810:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

7.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:19 UTC25d ago 1 – running 0
Fri 18 Sep, 22:17 UTC40d ago 1 halved by day 11 14.8 days 0
Fri 18 Sep, 02:53 UTC41d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 80 on average
213 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 71 on average
80 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
13 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
190 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on foosville?

foosville runs a procedural map of size 5,000 with seed 511451832, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on foosville?

The name of foosville carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Rust's premium status is required to join. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on foosville?

Wipes on foosville come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 25 days 14 hours is how long the current world has been up. A wipe once a month is set out in its tags.

What happens on foosville when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 11.

Tags

What do the server tags on foosville mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags foosville publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include foosville?

Best modded Rust servers are the Rust Leaderboard lists that include foosville. Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.

Server details

Which Rust version is foosville running?

The build behind foosville: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is foosville up right now, and how steady is it?

Player one, foosville is online as you read this. About 6 days 17 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does foosville perform?

5 server fps on average across the last 48 hours, never dropping below 5. At its peak the world carried 147,549 entities: buildings, deployables and the rest. It drew up to 4,929 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is foosville hosted?

Nothing about a region is published by foosville. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 66.51.98.74:28020.

Player count

Where does foosville sit in the rankings?

Player hours for the week place foosville at #15,335, in the top 69% of every ranked server.

How many players are on foosville right now?

On foosville, 0 players are in and 50 slots are on the board. A seven-day average of 0 players is the score here.

Connect

How do I join foosville?

Type client.connect 66.51.98.74:28020 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Rust's premium status is required to join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.