foosville
Online 66.51.98.74:28020 checked 7m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 6
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 17h
- since its last restart; the bar fills at a day
- Rank
- #15,335
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:19 UTC25d ago | 1 | – | running | 0 |
| Fri 18 Sep, 22:17 UTC40d ago | 1 | halved by day 11 | 14.8 days | 0 |
| Fri 18 Sep, 02:53 UTC41d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on foosville?
foosville runs a procedural map of size 5,000 with seed 511451832, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on foosville?
The name of foosville carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Rust's premium status is required to join. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on foosville?
Wipes on foosville come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 25 days 14 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on foosville when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 11.
Tags
What do the server tags on foosville mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags foosville publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include foosville?
Best modded Rust servers are the Rust Leaderboard lists that include foosville. Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server details
Which Rust version is foosville running?
The build behind foosville: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is foosville up right now, and how steady is it?
Player one, foosville is online as you read this. About 6 days 17 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does foosville perform?
5 server fps on average across the last 48 hours, never dropping below 5. At its peak the world carried 147,549 entities: buildings, deployables and the rest. It drew up to 4,929 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is foosville hosted?
Nothing about a region is published by foosville. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 66.51.98.74:28020.
Player count
Where does foosville sit in the rankings?
Player hours for the week place foosville at #15,335, in the top 69% of every ranked server.
How many players are on foosville right now?
On foosville, 0 players are in and 50 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join foosville?
Type client.connect 66.51.98.74:28020 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Rust's premium status is required to join.
