dont join
Online NA 66.51.99.38:28025 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 18h
- since its last restart; the bar fills at a day
- Rank
- #15,024
- top 67% · #1473 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:32 UTC6d ago | 1 | – | running | 0 |
| Wed 21 Oct, 10:27 UTC8d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 02:58 UTC28d ago | 2 | halved by day 1 | 20.3 days | 1 |
| Wed 30 Sep, 20:16 UTC28d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on dont join?
dont join runs a procedural map of size 4,020 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on dont join?
dont join says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on dont join?
Once a month dont join wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 6 days 20 hours. A wipe once a month is set out in its tags.
What happens on dont join when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tags
What do the server tags on dont join mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168912 (Build): It runs game build 168912; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America are listed under dont join. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include dont join?
These Rust Leaderboard lists count dont join among them: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
Which Rust version is dont join running?
Rust network protocol 2635 and build 168912 on Linux is what dont join runs. Steam updates your game so it sits on the same protocol needed to join.
Is dont join up right now, and how steady is it?
Right now the lights are on at dont join. Going by the uptime it reports, the last restart was about 6 days 18 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 30 September 2026.
How well does dont join perform?
5 server fps on average across the last 48 hours, never dropping below 5. Buildings, deployables and all the rest of the world took the entity count as high as 87,000. Memory use peaked at 3,735 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is dont join hosted?
The NA tag on dont join puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.99.38:28025.
The crowd
Where does dont join sit in the rankings?
Seven-day player hours rank dont join at #15,024 overall, #1,473 in North America, and inside the top 67% of all ranked servers.
How many players are on dont join right now?
0 players fill 50 slots on dont join right now. Its average over the past week is 0 players, peaking at 1.
Getting in
How do I join dont join?
Type client.connect 66.51.99.38:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
