1UP
11699servers on
Hi-score
40133players now
2UP
90fresh wipes · 3h
Player select Ready

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 12m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 7h
since its last restart; the bar fills at a day
Rank
#15,353
top 69% · #1518 in NA
Last wipe · new game
23d ago
monthly schedule
Next wipe · continue?
7d 16h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC23d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW27d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
66 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
43 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
49 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
77 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
24 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
11 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rustmod.cc PVE | Raidable Bases |?

Size 1,000 and seed 55555 define the game-generated procedural map on Rustmod.cc PVE | Raidable Bases |. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Rustmod.cc PVE | Raidable Bases |?

The name of Rustmod.cc PVE | Raidable Bases | carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Rustmod.cc PVE | Raidable Bases |?

The force wipe is the only wipe Rustmod.cc PVE | Raidable Bases | takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 23 days 10 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on Rustmod.cc PVE | Raidable Bases | when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 7 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Rustmod.cc PVE | Raidable Bases | mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): North America is the region it appears under in the server browser are the tags Rustmod.cc PVE | Raidable Bases | publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rustmod.cc PVE | Raidable Bases |?

Rustmod.cc PVE | Raidable Bases | appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is Rustmod.cc PVE | Raidable Bases | running?

Rust network protocol 2635 and build 168909 on Linux is what Rustmod.cc PVE | Raidable Bases | runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rustmod.cc PVE | Raidable Bases | online right now, and how steady has it been?

Player one, Rustmod.cc PVE | Raidable Bases | is online as you read this. The uptime figure puts the last restart at roughly 31 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Rustmod.cc PVE | Raidable Bases | perform?

Averaged over the last 48 hours, server fps was 5, with a low of 5. Buildings, deployables and all the rest of the world took the entity count as high as 2,969. It drew up to 1,345 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Rustmod.cc PVE | Raidable Bases | hosted?

Its NA tag places Rustmod.cc PVE | Raidable Bases | in North America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 66.51.99.45:28025.

Player count

Where does Rustmod.cc PVE | Raidable Bases | sit in the rankings?

Player hours over seven days give Rustmod.cc PVE | Raidable Bases | #15,353 worldwide, #1,518 in North America, and the top 69% of ranked servers.

How many players are on Rustmod.cc PVE | Raidable Bases | right now?

The live score is 0 players on Rustmod.cc PVE | Raidable Bases |, out of 50 slots. Over seven days, players averaged 0.

Connect

How do I join Rustmod.cc PVE | Raidable Bases |?

Type client.connect 66.51.99.45:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://rustmod.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.