[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 8m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 29m
- since its last restart; the bar fills at a day
- Rank
- #15,318
- top 69% · #1506 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [US] Chronic Condition?
Size 4,250 and seed 1564901445 define the game-generated procedural map on [US] Chronic Condition. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [US] Chronic Condition?
The name of [US] Chronic Condition carries no gather rate. Groups reach 16 players at most. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [US] Chronic Condition?
Wipes on [US] Chronic Condition come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 27 days 2 hours. Monthly wipes are what the tags promise.
What happens on [US] Chronic Condition when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on [US] Chronic Condition mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts16 (Group limit): You can have up to 16 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America are listed under [US] Chronic Condition. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [US] Chronic Condition?
[US] Chronic Condition appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is [US] Chronic Condition on?
The build behind [US] Chronic Condition: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is [US] Chronic Condition up right now, and how steady is it?
[US] Chronic Condition is up, live and reachable this moment. About 29 minutes ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 1 October 2026.
How well does [US] Chronic Condition perform?
The 48-hour average is 5 server fps; the floor was 5. At its peak the world carried 111,173 entities: buildings, deployables and the rest. It drew up to 3,347 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [US] Chronic Condition hosted?
The NA tag on [US] Chronic Condition puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.99.69:28065.
Population
Where does [US] Chronic Condition sit in the rankings?
[US] Chronic Condition takes #15,318 for the week's player hours and #1,506 in North America, with a spot in the top 69% of all ranked servers.
How many players are on [US] Chronic Condition right now?
The live score is 0 players on [US] Chronic Condition, out of 50 slots. Over seven days, players averaged 0.
How to join
How do I join [US] Chronic Condition?
Type client.connect 66.51.99.69:28065 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.