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Bearly Surviving

Online NA 66.51.99.76:28045 checked 10m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 5
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
10h 54m
since its last restart; the bar fills at a day
Rank
#5,020
top 23% · #854 in NA
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
60 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
45 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 31 on average
80 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
35 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
16 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Bearly Surviving?

The game generates a procedural map for Bearly Surviving: size 4,096, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.

What are the rules and settings on Bearly Surviving?

The name of Bearly Surviving carries no gather rate. Up to 8 players per group, which is the game's default. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Bearly Surviving?

The force wipe is the only wipe Bearly Surviving takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 27 days 5 hours. Its tags give a monthly wipe schedule.

What happens on Bearly Surviving when wipe day arrives?

At their busiest, its recent wipes averaged 5 players. 4 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Bearly Surviving mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America are the tags Bearly Surviving publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Bearly Surviving?

Bearly Surviving appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.

Server facts

Which Rust version is Bearly Surviving running?

Rust network protocol 2635 and build 168909 on Linux is the version Bearly Surviving runs. Steam updates your game so it sits on the same protocol needed to join.

Is Bearly Surviving up right now, and how steady is it?

Player one, Bearly Surviving is online as you read this. Going by the uptime it reports, the last restart was about 10 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Bearly Surviving perform?

5 server fps on average across the last 48 hours, never dropping below 5. Buildings, deployables and all the rest of the world took the entity count as high as 82,216. It drew up to 2,857 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Bearly Surviving hosted?

Its NA tag places Bearly Surviving in North America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 66.51.99.76:28045.

Player count

Where does Bearly Surviving sit in the rankings?

Player hours over seven days give Bearly Surviving #5,020 worldwide, #854 in North America, and the top 23% of ranked servers.

How many players are on Bearly Surviving right now?

The live score is 0 players on Bearly Surviving, out of 50 slots. Its average over the past week is 0 players, peaking at 5.

Connect

How do I join Bearly Surviving?

Type client.connect 66.51.99.76:28045 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/pwQP862VSA.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.