USP SYCA PVE US
Online NA 66.51.99.78:28030 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 6
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 20h
- since its last restart; the bar fills at a day
- Rank
- #6,556
- top 29% · #1043 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC24d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC26d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on USP SYCA PVE US?
Size 4,500 and seed 722508191 define the game-generated procedural map on USP SYCA PVE US. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on USP SYCA PVE US?
The name of USP SYCA PVE US carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on USP SYCA PVE US?
Wipes on USP SYCA PVE US come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 24 days 23 hours is how long the current world has been up. Its tags give a monthly wipe schedule.
What happens on USP SYCA PVE US when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on USP SYCA PVE US mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags USP SYCA PVE US publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include USP SYCA PVE US?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include USP SYCA PVE US. Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server facts
Which Rust version is USP SYCA PVE US running?
Rust network protocol 2635 and build 168909 on Linux is what USP SYCA PVE US runs. Steam updates your game so it sits on the same protocol needed to join.
Is USP SYCA PVE US up right now, and how steady is it?
Right now the lights are on at USP SYCA PVE US. About 4 days 20 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 1 October 2026.
How well does USP SYCA PVE US perform?
12 server fps on average across the last 48 hours, never dropping below 5. At its peak the world carried 125,764 entities: buildings, deployables and the rest. It drew up to 4,647 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is USP SYCA PVE US hosted?
In North America, says USP SYCA PVE US, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.99.78:28030.
The crowd
Where does USP SYCA PVE US sit in the rankings?
Player hours over seven days give USP SYCA PVE US #6,556 worldwide, #1,043 in North America, and the top 29% of ranked servers.
How many players are on USP SYCA PVE US right now?
The live score is 0 players on USP SYCA PVE US, out of 50 slots. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
How to join
How do I join USP SYCA PVE US?
Type client.connect 66.51.99.78:28030 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
